if(strcmp(cmdtext, "/repair", true) == 0){
RepairVehicle(GetPlayerVehicleID(playerid));
return 1;
}
if(strcmp(cmd, "/reparar", true) == 0)
{
RepairVehicle(GetPlayerVehicleID(playerid)); //Reparar o Visual
SendClientMessage(playerid, 0xFFFFFFFF, "Veiculos Reparado"); //Envia Mensagem
SetVehicleHealth(vehicleid,1000.0); //Reparar o Motor
return 1;
}
if(strcmp(cmd, "/repair", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pMember] == 21 || PlayerInfo[playerid][pLeader] == 21) { SendClientMessage(playerid, COLOR_GREY, " You are not a Car Mechanic!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /repair [playerid/PartOfName] [precio]"); return 1; } new playa; new money; playa = ReturnUser(tmp); tmp = strtok(cmdtext, idx); money = strval(tmp); if(money < 1 || money > 999) { SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1, or above 999!"); return 1; } if(IsPlayerConnected(playa)) { if(playa != INVALID_PLAYER_ID) { if(ProxDetectorS(8.0, playerid, playa)&& IsPlayerInAnyVehicle(playa)) { if(playa == playerid) { SendClientMessage(playerid, COLOR_GREY, " No puedes hacer eso!"); return 1; } GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* Le has ofrecido a %s arreglar su auto por $%d .",giveplayer,money); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Mecanico %s ofrece reparacion de su auto por $%d, (escribe /aceptar repair) para aceptar.",sendername,money); SendClientMessage(playa, COLOR_LIGHTBLUE, string); RepairVehicle(GetPlayerVehicleID(playerid)); RepairOffer[playa] = playerid; RepairPrice[playa] = money; } else { SendClientMessage(playerid, COLOR_GREY, " El jugador no esta cerca de ti / not in a car."); } } } else { SendClientMessage(playerid, COLOR_GREY, " El jugador no esta en linea."); } } return 1; } |
Originally Posted by DraKoN
Hola soy brasileсo y yo decidi ir a otro foro para mн para ampliar mбs
Uso... pawn Код:
|
if(strcmp(cmd, "/repair", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMember] == 21 || PlayerInfo[playerid][pLeader] == 21)
{
SendClientMessage(playerid, COLOR_GREY, " You are not a Car Mechanic!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /repair [playerid/PartOfName] [precio]");
return 1;
}
new playa;
new money;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
money = strval(tmp);
if(money < 1 || money > 999) { SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1, or above 999!"); return 1; }
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
if(ProxDetectorS(8.0, playerid, playa)&& IsPlayerInAnyVehicle(playa))
{
if(playa == playerid) { SendClientMessage(playerid, COLOR_GREY, " No puedes hacer eso!"); return 1; }
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Le has ofrecido a %s arreglar su auto por $%d .",giveplayer,money);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Mecanico %s ofrece reparacion de su auto por $%d, (escribe /aceptar repair) para aceptar.",sendername,money);
SendClientMessage(playa, COLOR_LIGHTBLUE, string);
RepairVehicle(GetPlayerVehicleID(playa)); //debias poner playa, y no playerid (EN ESTE CASO
RepairOffer[playa] = playerid;
RepairPrice[playa] = money;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " El jugador no esta cerca de ti / not in a car.");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " El jugador no esta en linea.");
}
}
return 1;
}
pawn Код:y
if(PlayerInfo[playerid][pMember] == 21 || PlayerInfo[playerid][pLeader] == 21)
if(PlayerInfo[playerid][pMember] != 21 || PlayerInfo[playerid][pLeader] != 21)
if(strcmp(cmd, "/repair", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMember] != 21 || PlayerInfo[playerid][pLeader] != 21)
{
SendClientMessage(playerid, COLOR_GREY, " You are not a Car Mechanic!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /repair [playerid/PartOfName] [precio]");
return 1;
}
new playa;
new money;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
money = strval(tmp);
if(money < 1 || money > 999) { SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1, or above 999!"); return 1; }
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
if(ProxDetectorS(8.0, playerid, playa)&& IsPlayerInAnyVehicle(playa))
{
if(playa == playerid) { SendClientMessage(playerid, COLOR_GREY, " No puedes hacer eso!"); return 1; }
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Le has ofrecido a %s arreglar su auto por $%d .",giveplayer,money);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Mecanico %s ofrece reparacion de su auto por $%d, (escribe /aceptar repair) para aceptar.",sendername,money);
SendClientMessage(playa, COLOR_LIGHTBLUE, string);
RepairVehicle(GetPlayerVehicleID(playa));
RepairOffer[playa] = playerid;
RepairPrice[playa] = money;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " El jugador no esta cerca de ti / not in a car.");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " El jugador no esta en linea.");
}
}
return 1;
}
if(strcmp(cmd, "/repair", true) == 0){
if(PlayerInfo[playerid][pMember] != 21 || PlayerInfo[playerid][pLeader] != 21)return SendClientMessage(playerid, COLOR_GREY, " You are not a Car Mechanic!");
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))return SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /repair [playerid/PartOfName] [precio]");
new playa;
new money;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
money = strval(tmp);
if(money < 1 || money > 999)return SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1, or above 999!");
if(IsPlayerConnected(playa)){
if(playa != INVALID_PLAYER_ID){
if(ProxDetectorS(8.0, playerid, playa)&& IsPlayerInAnyVehicle(playa)){
if(playa == playerid) return SendClientMessage(playerid, COLOR_GREY, " No puedes hacer eso!");
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Le has ofrecido a %s arreglar su auto por $%d .",giveplayer,money);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Mecanico %s ofrece reparacion de su auto por $%d, (escribe /aceptar repair) para aceptar.",sendername,money);
SendClientMessage(playa, COLOR_LIGHTBLUE, string);
RepairVehicle(GetPlayerVehicleID(playa));
RepairOffer[playa] = playerid;
return RepairPrice[playa] = money;
}else return SendClientMessage(playerid, COLOR_GREY, " El jugador no esta cerca de ti / not in a car.");
}
}
}else return SendClientMessage(playerid, COLOR_GREY, " El jugador no esta en linea.");
}