Auto Fires - Printable Version
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Auto Fires -
Steven82 - 26.04.2010
Ok so i am creating auto fires for my server, should i use a timer or an admin command?
Re: Auto Fires -
Calgon - 26.04.2010
"auto fires" - explain more please.
Re: Auto Fires -
Steven82 - 26.04.2010
Like for a fireman job, they go and put them out. like i create a explosion or something and then they go put it out...
Re: Auto Fires -
Retardedwolf - 26.04.2010
Maybe start a fire when a person enter the firetruck or after he finish clearing out a fire.
Re: Auto Fires -
Calgon - 26.04.2010
There aren't any ways of starting a fire in SA:MP via the script, unless you create an explosion. And they won't be synced if the player's not in a pretty close proximity of the explosion.
Re: Auto Fires -
BLAbla93 - 26.04.2010
Quote:
Originally Posted by Freddo [BINMAN
]
There aren't any ways of starting a fire in SA:MP via the script, unless you create an explosion. And they won't be synced if the player's not in a pretty close proximity of the explosion.
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make a checkpoint >.>
when the player enters the fire truck it creates a check point when he enters the check point you create an explosion and he then puts the fire out =p