anti hydra zone - Printable Version
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+---- Thread: anti hydra zone (
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anti hydra zone -
BLAbla93 - 24.04.2010
well i made this
Код:
else if(newkeys & KEY_FIRE)
{
new Float:x, Float:y, Float:z;
if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 520)
{
if((x > -221.8796) && (x < 525.5044) && (y > 2382.287) && (y < 2592.488))
{
SetPlayerPos(playerid, x, y, z+40);
GivePlayerWeapon(playerid, 11, 1);
return 1;
}
}
}
}
but the problem is when i goto the abandoned air yard to test it it does not work D=
Re: anti hydra zone -
Correlli - 24.04.2010
You're not getting the position of the player, use this -
https://sampwiki.blast.hk/wiki/GetPlayerPos
Re: anti hydra zone -
_Vortex - 24.04.2010
another problem would be this:
Код:
if((x > -221.8796) && (x < 525.5044) && (y > 2382.287) && (y < 2592.488))
Wouldn't you need to be at those EXACT coordinates for your setplayerpos to be called?...
Re: anti hydra zone -
BLAbla93 - 24.04.2010
no becuase its using greater then less then symbols instead of ==
and lol forgot the most simple part xD