[ANSWERED] Dialog doesn't response -
CAR - 20.04.2010
I've made a Dialog following this Tut:
Click
This is my code (things deleted):
pawn Код:
ShowPlayerDialog(playerid, 0, DIALOG_STYLE_LIST, "Choose your thing", "1\n2, "Select", "Quit");
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 0)
{
if(response == 0)
{
SendClientMessage(playerid, rood, "You quited the server");
Kick(playerid);
}
else
{
SendClientMessage(playerid, groen, "Yes"); // I even don't get this message (?)
switch(listitem)
{
case 0:
{
SetPlayerPos(playerid, 1, 1,1);
SetPlayerFacingAngle(playerid, 1);
SendClientMessage(playerid, groen, "Yes 1");
}
case 1:
{
SetPlayerPos(playerid, 1, 1,1);
SetPlayerFacingAngle(playerid, 1);
SendClientMessage(playerid, groen, "Yes 2");
}
}
}
}
return 1;
}
Why doesn't it Response anything, also if I touch the second button.
Re: Dialog doesn't response -
Torran - 20.04.2010
Use these:
pawn Код:
if(response) // If player responded // First button
if(!response) // If player quit the dialog // Second button
Re: Dialog doesn't response -
CAR - 20.04.2010
I did use but it won't work... Thanx for help.
Does anybody else know it?
Re: Dialog doesn't response -
Torran - 20.04.2010
do this
pawn Код:
if(dialogid == 0)
{
if(response)
{
//Code
}
if(!response)
{
//Code
Kick(playerid);
}
}
Re: Dialog doesn't response -
CAR - 21.04.2010
Okay, I did...
This is now my script (somethings changed):
pawn Код:
#include <a_samp>
#include <dudb>
#pragma unused ret_memcpy
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#endif
public OnGameModeInit()
{
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerSpawn(playerid)
{
ShowPlayerDialog(playerid, 0, DIALOG_STYLE_LIST, "Choose your thing!","First \t $1", "Select", "Quit");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256], idx;
cmd = strtok(cmdtext, idx);
if(strcmp("/thing", cmd, true) == 0)
{
ShowPlayerDialog(playerid, 0, DIALOG_STYLE_LIST, "Choose your thing!", "First \t $1", "Join", "Quit");
return 1;
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 0)
{
if(response)
{
SendClientMessage(playerid, groen, "Yes"); // I don't get this message.. :S
switch(listitem)
{
case 0:
{
SendClientMessage(playerid, lichtgroen, "Now you made it! Congratulations!");
}
case 1:
{
SetPlayerPos(playerid, 12, 12, 12);
SetPlayerFacingAngle(playerid, 12);
SendClientMessage(playerid, groen, "Lol, where are you?");
}
}
}
else if(!response) /* also won't work without 'if(!response)' */
{
SendClientMessage(playerid, rood, "You quited the server");
Kick(playerid);
}
}
return 1;
}
It is not working, does anybody else know why?
Re: Dialog doesn't response -
Torran - 21.04.2010
Try changing dialogid from 0 to 1
Re: Dialog doesn't response -
CAR - 21.04.2010
Ok, I'm now going to test it if I done it I Edit this message.
EDIT: didn't work, but thanks for your help!
Re: Dialog doesn't response -
Assyria - 21.04.2010
Does _any_ response work?
Try this:
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 0)
{
switch(listitem)
{
case 0:
{
SendClientMessage(playerid, lichtgroen, "Now you made it! Congratulations!");
}
case 1:
{
SetPlayerPos(playerid, 12, 12, 12);
SetPlayerFacingAngle(playerid, 12);
SendClientMessage(playerid, groen, "Lol, where are you?");
}
}
}
else SendClientMessage(playerid, groen, "You quited the server"); Kick(playerid);
{
}
return 1;
}
Re: Dialog doesn't response -
CAR - 21.04.2010
Assyria, it's also not working, I don't know what it is... I'm going to try only 1 filterscript and test it.
EDIT: And it works I've checked all my scripts, but in no-one was a Dialog so I'm going to try to load first my filterscript with the dialog
Re: Dialog doesn't response -
CAR - 21.04.2010
This Problem is Answered Thank you all!
I've just putted the script with the dialog as first so it's the first one whose loaded!
And I changed (response == 0) to (!response) and (response == 1) to (response)