Could i do this with checkpoint streamer? - Printable Version
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Could i do this with checkpoint streamer? -
Torran - 12.04.2010
Ive always been curious as to wether i can do this or not..
Checkpoint = StreamersCheckpointThing...
public OnPlayerEnterCheckpoint..
{
if(Checkpoint)
{
Or something like that?
Re: Could i do this with checkpoint streamer? -
Calgon - 12.04.2010
Basically, use an if statement when a player enters a checkpoint, and what checkpoint? Yes, I've done this several times throughout my script. You can even create alternate checkpoints (after destroying them) (unless you use a streamer you can use more).