Help with if(MedicBill[playerid] == 1 && PlayerInfo[playerid][pJailed] == 0 && -
I have a problem player dies when he logs in and when hes in hospital the camera is looking a diffrent way from which i got it heres my code..
Code:
if(MedicBill[playerid] == 1 && PlayerInfo[playerid][pJailed] == 0 && PlayerPaintballing[playerid] == 0)
{
if(FirstSpawn[playerid] != 1)
{
PlayerInfo[playerid][pDeaths] += 1;
SetPlayerHealth(playerid, 50.0);
SetPlayerInterior(playerid, 18);
PlayerInfo[playerid][pInt] = 18;
SetPlayerVirtualWorld(playerid, random(8999));
PlayerInfo[playerid][pVirWorld] = 1;
rand = random(sizeof(gMedicSpawns));
SetPlayerPos(playerid, gMedicSpawns[rand][0], gMedicSpawns[rand][1], gMedicSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, 0);
TogglePlayerControllable(playerid, 0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~You need to rest now ...", 5000, 3);
ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
SetTimerEx("ReleaseFromHospital", 8000, 0, "d", playerid);
PlayerPlaySound(playerid, 1062, 0.0, 0.0, 0.0);
return 1;
}
}