left Alt = KEY_FIRE, right Alt = ??? - Printable Version
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+---- Thread: left Alt = KEY_FIRE, right Alt = ??? (
/showthread.php?tid=140311)
left Alt = KEY_FIRE, right Alt = ??? -
_S_ - 08.04.2010
right Alt== ? ? ?
Re: left Alt = KEY_FIRE, right Alt = ??? -
Thrarod - 08.04.2010
It differences player to player, if there is nothin on right alt may show nothing or weird s**t
Re: left Alt = KEY_FIRE, right Alt = ??? -
_S_ - 08.04.2010
how to do that did the system determine right Alt ?
Re: left Alt = KEY_FIRE, right Alt = ??? -
Calgon - 08.04.2010
Quote:
Originally Posted by _S_
how to do that did the system determine right Alt ?
|
As far as I know, this can only be done in textdraws.
https://sampwiki.blast.hk/wiki/GetPlayerKeys
That page should list what you must add inside a textdraw to show a key.
Re: left Alt = KEY_FIRE, right Alt = ??? -
oggylt - 08.04.2010
Код:
new keystr[128];
format(keystr,sizeof(keystr),"I pressed %d",newkeys);
SendClientMessage(playerid,0x00ff009e,keystr);
put under onkeystatecahnge
Re: left Alt = KEY_FIRE, right Alt = ??? -
_S_ - 08.04.2010
how to do that did the system determine right Alt ?
if for example a player pressed right Alt, that him kick.
or as right Alt to tie to left Alt?