New idea of a minigame - Rugby -
Roperr - 07.04.2010
The idea is to map a Rugby field, add a pickup for a object similar to ball.
There is only 1 ball, when you pick it up you have it strapped on you (on the back or on the chest).
There should be a tackle script included, with which you could hit the enemy by using middle mouse button and make him fall on the ground. After he falls you can pickup the ball and the game goes on.
To win the game, get the ball safely beyond the enemy end of the field.
This would be an awesome game to play. I believe it needs to be scripted by a better scripter that I am.
This would take me some time and I wouldn't make it perfect like some of you guys.
So here I am asking if you could script that.
It would be AWESOME.
Re: New idea of a minigame - Rugby -
[MWR]Blood - 07.04.2010
Good idea.
Re: New idea of a minigame - Rugby -
Calgon - 07.04.2010
I'd script it, but I'm not too sure about the concepts/rules of Rugby.
Re: New idea of a minigame - Rugby -
Steven82 - 07.04.2010
Nice
Re: New idea of a minigame - Rugby - McX_9 - 07.04.2010
nice idea
Re: New idea of a minigame - Rugby -
Jakku - 07.04.2010
Not bad actually
Re: New idea of a minigame - Rugby -
Roperr - 07.04.2010
Hehe thanks on the nice replies.
If you could script it good, it would be a HIT!
;P
Re: New idea of a minigame - Rugby -
XRVX - 07.04.2010
would be fun
nice idea
Re: New idea of a minigame - Rugby -
-Rebel Son- - 07.04.2010
Very nice idea! and maybe after so many tackles, your player is injured? (limping animation)?
Re: New idea of a minigame - Rugby -
Roperr - 07.04.2010
Quote:
Originally Posted by [N
BL!nk ]
Very nice idea! and maybe after so many tackles, your player is injured? (limping animation)?
|
That is a great idea man! Sure lol, use your imagination...
[me=Roperr]has been tackled too many times and has been moved to the bench untill the current game ends.[/me]
SendClientMessage(player, COLOR_RED, "You have been removed from the game due to being tackled too many times");
SendClientMessage(player, COLOR_RED, "Wait untill the game restarts to play again");