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[FilterScript] [FS] Godmode DM [/dmcreate + dm Administrate] << Now with multiple spawns! - Printable Version

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+--- Thread: [FilterScript] [FS] Godmode DM [/dmcreate + dm Administrate] << Now with multiple spawns! (/showthread.php?tid=139777)



[FS] All-In-One DM [/dmcreate + dm Administrate] << Now with MySQL - Whitetiger - 06.04.2010

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[___]Whitetiger's All-In-One DM Filterscript v5.2d

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All-In-One DM Filterscript
by [___]Whitetiger
www.theclangaming.com.com

Coders: [___]Whitetiger
Beta Testers: Trip[ABK], & [ABK] Clan(anybodykillas.ucoz.com).

For some time now i've been working on a DM filterscript that has been created from the ground up to top all the rest, and this is the result I have come up with.. This script is fairly simple but yet fairly advanced. There was a lot of complex things taken into consideration when creating this script, and after multiple player's feedback, I think i have come up with a pretty good result.. but ill let you be the judge.. The script uses Dini for each DM, every DM is a seperate .ini file. and each player will be given a Userfile(NOT A REGISTER SYSTEM), but a Userfile witch will save there stats. DM's can be simply created by doing /dmcreate <name> <wepids> but a tutorial will be a little later in this topic, scroll down a bit. 0.3a R7 is required for this script to work, thanks for showing interest in my script, and good luck

if you have any issue's contact me on xfire: whitetigerswt, MSN: whitetigerswt[at]live.com, PM me, or post in this topic


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Features

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Bugs

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Changelog

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Every thing i have done in this script has been recorded (for the most part) and you can view the entire changelog when you download the script.

v5.2d _________________________________________________

Commands

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These commands where carefully created, and after a lot of User feedback. The commands where carefully tested under all circumstances, If you have any trouble with the commands, or anything in the script for that matter, please contact me via pm or in this topic.

USER COMMANDS
ADMIN COMMANDS
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Suggestions/Add-ons/To-Do-list
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/dmcreate tutorial

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Creating DMs is one of the main parts of a script, and i would hate to see the topic being flooded with "im not sure how to create a DM", so i have put together a very simple tutorial of how to create a DM.

Find the spot on the map where you want to create your DM, the player will tele to the spot you are standing at, when you create the dm.. when you create a DM, you will need weapon ids/weapon names

Once you have gotten your weapons and your spot, type /dmcreate <name of the dm you want> <weapon ids> ... Here is an example of something that you may type


NOTE: 5 weapons are not required, infact, you can do a 1-5 weapon DM, they all work.

hit enter. you should get a message something like


Now, at this time your done, yep, thats it. your DM is created. you DO NOT even have to restart your script, the DM is created, and you can now use it.



After typing your DM to the server you will be entered in the DM, and can begin fighting.



although, if you are interested the .ini file looks a little bit something like this




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Download

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PLEASE NOTE: Although i am including the .AMX, it is EXTREMELY RECOMMENDED to re-compile, and modify the #define's to your personal preference.

Here is the list of #defines that you may want to change. download: --- http://www.mediafire.com/?633wcnpxkcqhxky

Pastebin: http://pastebin.com/fvjpMu6H

Note: If you use pastebin, you will not have the DM 75 premade DMs or 28 premade Vehicle DMs, download from mediafire is recommended.

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Credits

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Thanks for reading, and have fun. stay tuned for updates.



Re: [FS] [___]Whitetiger's Godemode DM Filterscript [v4.0c] - denis1999 - 06.04.2010

very Nice script


Re: [FS] [___]Whitetiger's Godemode DM Filterscript [/dmcreate + dm Administrate] - [MWR]Blood - 06.04.2010

Good job dude!


Re: [FS] [___]Whitetiger's Godemode DM Filterscript [/dmcreate + dm Administrate] - Lorenc_ - 06.04.2010

Good job might use it


Re: [FS] [___]Whitetiger's Godemode DM Filterscript [/dmcreate + dm Administrate] - evski[Rg4] - 06.04.2010

Looks cool, might have to give this a test on [Ask] DC Server


Re: [FS] [___]Whitetiger's Godemode DM Filterscript [/dmcreate + dm Administrate] - lolumadd - 06.04.2010

Are you from PR-RP?


Re: [FS] [___]Whitetiger's Godemode DM Filterscript [/dmcreate + dm Administrate] - @TheShadow@ - 06.04.2010

looks extremely nice I got something like your DM-Creation in my House-System & you should do that:

Add the possibility to have MORE than one dm spawn to prevent spawnkilling and make it more funny
like:
/startbuilding <name>
/weapons <1> <2> <3> ...
/savespawn <<<<<<<<<<<<<<< so you can save more than one spawn
/finishbuilding

just a suggestion


Re: [FS] [___]Whitetiger's Godemode DM Filterscript [/dmcreate + dm Administrate] - Whitetiger - 06.04.2010

Yeah, that was a possibility when I was making it, but i really was focusing on making the dmcreate as simple as possible.

and, no, I don't play on any RP servers. :P


Re: [FS] [___]Whitetiger's Godemode DM Filterscript [/dmcreate + dm Administrate] - PotH3Ad - 07.04.2010

Hell yeah, good job Tigah.


Re: [FS] [___]Whitetiger's Godemode DM Filterscript [/dmcreate + dm Administrate] - Whitetiger - 08.04.2010

Thanks guys.


I've been working on vehicle DMs for like a day or two now, and I've given them a lot of beta testing but as stands(as much testing as you can do in 1 day, haha), they are still buggy (I think they are atleast, i wouldn't release if i knew of any bugs) though, it is not like the vehicle DMs are unplayable, they are for sure, very playable, and can be used, but just pay extra attention to anything out of the ordinary. the latest current change log is

Код:
v4.5d ***Current***
	 * Added VehicleDMs (BETA)
	 * Added timer to check how long each player was in a DM, and will now dispaly how long they where in the DM when they die.
	 * Allowed /dmcreate, /createvdm, /vdmedit, & /dmedit to read weapon/vehicle name's and IDs.
	 * Created manual fix for if your server gets bugged and whenever you enter a DM you get the error "A base is started, you cannot enter a DM", if you get this error, do /unlockalldms and it will fix it. or typing /end (not an often bug, but just a fix incase it happens)
	 * /lockvdm, /unlockvdm, /vdminfo, /vdmedit & /createvdm Added for vehicle DMs
	 * Fixed a very major bug with /sync sometimes not working when this script was loaded
	 * Fixed a couple bugs with bases/tdms starting/ending
	 * 2,600 lines
and updated first links

Have fun.