SA-MP Forums Archive
[Map] [Map]Los Santos Ghetto- Good For Roleplay Servers - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Filterscripts (https://sampforum.blast.hk/forumdisplay.php?fid=17)
+---- Forum: Maps (https://sampforum.blast.hk/forumdisplay.php?fid=64)
+---- Thread: [Map] [Map]Los Santos Ghetto- Good For Roleplay Servers (/showthread.php?tid=139716)



[Map]Los Santos Ghetto- Good For Roleplay Servers - Taz86 - 06.04.2010

Hey again

I made the second map that im sharing with you..
I hope you will like this one :P

_________________________________________________
Some Details:
Well, Ive added objects thats look poorish, and like gansta houses/trailers, And with trash over it.
It is very good for RP server, You can script it as the gangs hang out place, and the center walles for the meetings/deals, Drugs sale, Guns Sale, Etc..
I made trailers that players will be able to buy, if the scripter make it.

_________________________________________________
[b]The Ss's:[b]
Link to the Ss's Player
Click Here
_________________________________________________
The Objects:
pawn Код:
CreateObject(17864, 2012.940674, -1847.667725, 12.389436, 0.0000, 0.0000, 0.0000);
CreateObject(17864, 2052.923584, -1854.177002, 12.281569, 0.0000, 0.0000, 0.0000);
CreateObject(990, 2072.841553, -1868.102051, 14.082006, 0.0000, 0.0000, 270.0000);
CreateObject(990, 2071.454102, -1884.402100, 14.082006, 0.0000, 0.0000, 270.0000);
CreateObject(990, 2072.852539, -1858.214600, 13.998287, 0.0000, 0.0000, 270.0000);
CreateObject(990, 2072.852539, -1848.286255, 13.993091, 0.0000, 0.0000, 270.0000);
CreateObject(990, 2072.852539, -1844.332275, 13.934753, 0.0000, 0.0000, 270.0000);
CreateObject(990, 1971.897095, -1827.203979, 14.082006, 0.0000, 0.0000, 90.0001);
CreateObject(1652, 1993.136108, -1851.620117, 12.874292, 0.0000, 0.0000, 90.0000);
CreateObject(1652, 1993.135986, -1834.682861, 12.794166, 0.0000, 0.0000, 90.0000);
CreateObject(993, 2004.994263, -1822.424438, 14.585654, 0.0000, 0.0000, 0.0000);
CreateObject(993, 2014.993164, -1822.424194, 14.639321, 0.0000, 0.0000, 0.0000);
CreateObject(993, 2024.939697, -1822.444336, 14.160661, 0.0000, 0.0000, 0.0000);
CreateObject(993, 2034.797485, -1822.442383, 14.160661, 0.0000, 0.0000, 0.0000);
CreateObject(993, 2044.721436, -1822.770874, 14.626876, 0.0000, 0.0000, 356.5623);
CreateObject(993, 2027.918823, -1894.867920, 14.167832, 0.0000, 0.0000, 356.5623);
CreateObject(3167, 2040.013062, -1828.508545, 12.555660, 0.0000, 0.0000, 180.0000);
CreateObject(3168, 1998.685913, -1826.287720, 12.901533, 0.0000, 0.0000, 123.7499);
CreateObject(3170, 1995.004150, -1860.229980, 12.244160, 0.0000, 0.0000, 0.0000);
CreateObject(3174, 2027.849731, -1892.315308, 12.575656, 0.0000, 0.0000, 270.0000);
CreateObject(3178, 2065.229736, -1846.080200, 15.052965, 0.0000, 0.0000, 180.0000);
CreateObject(3242, 2023.370483, -1868.042358, 14.408169, 0.0000, 0.0000, 180.0001);
CreateObject(3283, 2044.262573, -1867.601807, 13.190530, 0.0000, 0.0000, 270.0000);
CreateObject(3284, 2054.406494, -1882.500488, 14.476563, 0.0000, 0.0000, 270.0000);
CreateObject(3285, 2017.807739, -1825.323975, 14.476105, 0.0000, 0.0000, 89.9999);
CreateObject(3415, 2012.799683, -1881.019165, 12.553930, 0.0000, 0.0000, 135.0000);
CreateObject(3644, 2018.606689, -1846.425171, 14.870073, 0.0000, 0.0000, 0.0000);
CreateObject(8991, 2020.191284, -1889.606689, 13.247562, 0.0000, 0.0000, 135.0000);
CreateObject(849, 2064.960449, -1882.636963, 12.846629, 0.0000, 0.0000, 0.0000);
CreateObject(849, 2069.554932, -1855.514282, 12.530164, 0.0000, 0.0000, 0.0000);
CreateObject(853, 2033.962891, -1830.598267, 12.947549, 0.0000, 0.0000, 270.0000);
CreateObject(853, 1999.208252, -1831.133667, 13.036075, 0.0000, 0.0000, 270.0000);
CreateObject(926, 2025.683105, -1864.304565, 12.796185, 0.0000, 0.0000, 0.0000);
CreateObject(926, 2023.182251, -1889.952271, 12.796185, 0.0000, 0.0000, 0.0000);
CreateObject(926, 1999.035767, -1865.392090, 12.796185, 0.0000, 0.0000, 0.0000);
CreateObject(926, 2024.004028, -1889.234131, 12.796185, 0.0000, 0.0000, 0.0000);
CreateObject(926, 2040.224487, -1862.118774, 12.379914, 0.0000, 0.0000, 0.0000);
CreateObject(942, 2017.818970, -1855.269653, 14.605761, 0.0000, 0.0000, 0.0000);
CreateObject(942, 2019.498169, -1837.685913, 15.011543, 0.0000, 0.0000, 0.0000);
CreateObject(1227, 2012.717773, -1843.341187, 13.287030, 0.0000, 0.0000, 0.0000);
CreateObject(1299, 2052.560303, -1843.901367, 12.927931, 0.0000, 0.0000, 326.2500);
CreateObject(1333, 2047.455200, -1841.057007, 13.424549, 0.0000, 0.0000, 0.0000);
CreateObject(1332, 2045.063354, -1841.001099, 13.568533, 0.0000, 0.0000, 0.0000);
CreateObject(1327, 2043.437256, -1840.627930, 13.088088, 11.1727, 200.1447, 348.7500);
CreateObject(1328, 2039.777222, -1862.649902, 12.625635, 0.0000, 0.0000, 0.0000);
CreateObject(1328, 2040.508057, -1862.573975, 12.647205, 0.0000, 0.0000, 0.0000);
CreateObject(1328, 2023.136719, -1864.751953, 13.062012, 0.0000, 0.0000, 0.0000);
CreateObject(1328, 2024.010620, -1864.666138, 13.062012, 0.0000, 0.0000, 0.0000);
CreateObject(1328, 1997.617920, -1865.216064, 13.062012, 0.0000, 0.0000, 0.0000);
CreateObject(1328, 1998.397705, -1863.640625, 13.062012, 0.0000, 0.0000, 0.0000);
CreateObject(1328, 2023.866455, -1891.573242, 13.062012, 0.0000, 0.0000, 0.0000);
CreateObject(1328, 2023.140015, -1891.612427, 13.020289, 0.0000, 0.0000, 0.0000);
CreateObject(1328, 2035.511108, -1830.213867, 13.062012, 0.0000, 0.0000, 0.0000);
CreateObject(1328, 2035.403564, -1829.490967, 13.062012, 0.0000, 0.0000, 0.0000);
CreateObject(1328, 2003.506714, -1825.214966, 13.062012, 0.0000, 0.0000, 0.0000);
CreateObject(1328, 2003.725586, -1824.475098, 13.068348, 0.0000, 0.0000, 0.0000);
CreateObject(1338, 2004.830078, -1823.583618, 13.258184, 0.0000, 0.0000, 0.0000);
CreateObject(1358, 1994.447632, -1846.231812, 13.611381, 0.0000, 0.0000, 270.0000);
CreateObject(1369, 2008.769775, -1873.660645, 12.943752, 352.2651, 266.3215, 167.1856);
CreateObject(1372, 2032.626587, -1883.817261, 12.683949, 0.0000, 0.0000, 180.0000);
CreateObject(1415, 2035.572021, -1883.929321, 12.544753, 0.0000, 0.0000, 180.0000);
CreateObject(1438, 2036.879761, -1869.417847, 12.573128, 0.0000, 0.0000, 202.5000);
CreateObject(1440, 2052.568359, -1875.996582, 13.065991, 0.0000, 0.0000, 180.0000);
CreateObject(1450, 2042.633667, -1862.389893, 12.739606, 0.0000, 358.2811, 270.0000);
CreateObject(2670, 2046.172852, -1842.447998, 12.573379, 0.0000, 0.0000, 0.0000);
CreateObject(2670, 2050.220215, -1841.790649, 12.561581, 0.0000, 0.0000, 45.0000);
CreateObject(2672, 2054.978027, -1876.302856, 12.826337, 0.0000, 0.0000, 0.0000);
CreateObject(2673, 2024.314087, -1890.714722, 12.634703, 0.0000, 0.0000, 0.0000);
CreateObject(2676, 1995.818359, -1849.068848, 12.454406, 0.0000, 0.0000, 0.0000);
CreateObject(2677, 1996.478271, -1844.428101, 12.689530, 0.0000, 0.0000, 123.7499);
CreateObject(3594, 2009.220459, -1826.194824, 13.178052, 0.0000, 0.0000, 45.0000);
CreateObject(12954, 2006.752808, -1874.206421, 13.132438, 0.0000, 0.0000, 225.0000);
CreateObject(12957, 2069.532959, -1865.348633, 13.425092, 0.0000, 0.0000, 303.7500);
CreateObject(3594, 2031.537964, -1853.434814, 12.926713, 0.0000, 0.0000, 168.7499);
CreateObject(850, 2037.118164, -1882.697510, 12.658368, 0.0000, 0.0000, 45.0000);
CreateObject(850, 2032.273560, -1882.373047, 12.565540, 0.0000, 0.0000, 168.7499);
CreateObject(3374, 2067.393799, -1860.740601, 13.622809, 0.0000, 0.0000, 0.0000);
CreateObject(3374, 2053.884521, -1839.401001, 13.998252, 0.0000, 0.0000, 0.0000);
CreateObject(3864, 2050.036621, -1841.842896, 18.590488, 0.0000, 0.0000, 78.7500);
CreateObject(918, 2036.961182, -1865.452637, 12.918404, 0.0000, 0.0000, 0.0000);
CreateObject(918, 2037.026855, -1864.937378, 12.918404, 0.0000, 0.0000, 0.0000);
CreateObject(1223, 2015.173950, -1849.603149, 12.259678, 0.0000, 0.0000, 45.0000);
CreateObject(1223, 2021.712280, -1843.380859, 12.573616, 0.0000, 0.0000, 236.2500);
CreateObject(1258, 2040.094727, -1883.842896, 13.208596, 0.0000, 0.0000, 180.0000);
CreateObject(1285, 2042.760254, -1883.943359, 13.125946, 0.0000, 0.0000, 0.0000);
CreateObject(1286, 2044.638916, -1883.970947, 13.125946, 0.0000, 0.0000, 0.0000);
CreateObject(1292, 2047.186768, -1883.952637, 13.039701, 0.0000, 0.0000, 180.0000);
_________________________________________________
Pastebin:
Click Here

_________________________________________________
The Location:


_________________________________________________
Thats All.
Hope you like it!

Made By Taz86



Re: [Map]Los Santos Ghetto- Good For Roleplay Servers - XRVX - 06.04.2010

simple but nice


Re: [Map]Los Santos Ghetto- Good For Roleplay Servers - [MWR]Blood - 06.04.2010

Not bad map.


Re: [Map]Los Santos Ghetto- Good For Roleplay Servers - Taz86 - 06.04.2010

Quote:
Originally Posted by XRVX
simple but nice
True, Thanks.

Quote:
Originally Posted by ikarus[PSYCHO
]
Not bad map.
Thanks man.



Re: [Map]Los Santos Ghetto- Good For Roleplay Servers - campkz - 06.04.2010

Well Structured, not ugly looking. Looks realistic (Y)!

Im not using, though (Cause my Server is not RP)

Keep up with the good work!


Re: [Map]Los Santos Ghetto- Good For Roleplay Servers - Taz86 - 06.04.2010

Quote:
Originally Posted by campkz
Well Structured, not ugly looking. Looks realistic (Y)!

Im not using, though (Cause my Server is not RP)

Keep up with the good work!
Thank you very much!
I also added some houses to add for buying ig :P



Re: [Map]Los Santos Ghetto- Good For Roleplay Servers - MrEnd - 13.04.2010

hmm show this where you are?
if it are that i think i need it


Re: [Map]Los Santos Ghetto- Good For Roleplay Servers - ViruZZzZ_ChiLLL - 13.04.2010

Yeah, simple but nice
________
Wage Insurance Dicussion


Re: [Map]Los Santos Ghetto- Good For Roleplay Servers - Taz86 - 23.04.2010

Thanks :P - ViruZZzZ_ChiLLL
What you mean? - ◄►Esco◄►