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Originally Posted by Mobst3r111
public OnPlayerStateChange(playerid,newstate,oldstate)
{ new string[128]; new vehicleid = GetPlayerVehicleID(playerid); new Float:Vehhealth,vhealth; if(newstate == PLAYER_STATE_DRIVER) { vhealth = GetVehicleHealth(vehicleid,Float:Vehhealth); format(string,sizeof(string),"Vehicle Name:%s VehicleID:%d VehicleHealth:%d",aVehicleNames[vehicleid - 400],vehicleid,vhealth); SendClientMessage(playerid,ANNOUNCE,string); SendClientMessage(playerid,ANNOUNCE,"You can eject any player from your vehicle by using /eject"); pvehicleid[playerid] = GetPlayerVehicleID(playerid); pmodelid[playerid] = GetVehicleModel(GetPlayerVehicleID(playerid)); } } the message doesnt show when i enter a car as a driver or at all for that matter |
public OnPlayerStateChange(playerid,newstate,oldstate)
{
new string[128];
new vehicleid = GetPlayerVehicleID(playerid);
new Float:Vehhealth
if(newstate == PLAYER_STATE_DRIVER)
{
GetVehicleHealth(vehicleid,Vehhealth);
format(string,sizeof(string),"Vehicle Name:%s VehicleID:%d VehicleHealth:%d",aVehicleNames[vehicleid - 400],vehicleid,Vehhealth);
SendClientMessage(playerid,ANNOUNCE,string);
SendClientMessage(playerid,ANNOUNCE,"You can eject any player from your vehicle by using /eject");
pvehicleid[playerid] = vehicleid;
pmodelid[playerid] = GetVehicleModel(vehicleid);
return 1;
}
return 1;
}
format(string,sizeof(string),"Vehicle Name:%s VehicleID:%d VehicleHealth:%d",aVehicleNames[vehicleid - 400],vehicleid,vhealth);
format(string,sizeof(string),"Vehicle Name:%s VehicleID:%d VehicleHealth:%d",aVehicleNames[GetVehicleModel(vehicleid)-400],vehicleid,vhealth);