Originally Posted by Mobst3r111
public OnPlayerStateChange(playerid,newstate,oldstate)
{ new string[128]; new vehicleid = GetPlayerVehicleID(playerid); new Float:Vehhealth,vhealth; if(newstate == PLAYER_STATE_DRIVER) { vhealth = GetVehicleHealth(vehicleid,Float:Vehhealth); format(string,sizeof(string),"Vehicle Name:%s VehicleID:%d VehicleHealth:%d",aVehicleNames[vehicleid - 400],vehicleid,vhealth); SendClientMessage(playerid,ANNOUNCE,string); SendClientMessage(playerid,ANNOUNCE,"You can eject any player from your vehicle by using /eject"); pvehicleid[playerid] = GetPlayerVehicleID(playerid); pmodelid[playerid] = GetVehicleModel(GetPlayerVehicleID(playerid)); } } the message doesnt show when i enter a car as a driver or at all for that matter |
public OnPlayerStateChange(playerid,newstate,oldstate) { new string[128]; new vehicleid = GetPlayerVehicleID(playerid); new Float:Vehhealth if(newstate == PLAYER_STATE_DRIVER) { GetVehicleHealth(vehicleid,Vehhealth); format(string,sizeof(string),"Vehicle Name:%s VehicleID:%d VehicleHealth:%d",aVehicleNames[vehicleid - 400],vehicleid,Vehhealth); SendClientMessage(playerid,ANNOUNCE,string); SendClientMessage(playerid,ANNOUNCE,"You can eject any player from your vehicle by using /eject"); pvehicleid[playerid] = vehicleid; pmodelid[playerid] = GetVehicleModel(vehicleid); return 1; } return 1; }
format(string,sizeof(string),"Vehicle Name:%s VehicleID:%d VehicleHealth:%d",aVehicleNames[vehicleid - 400],vehicleid,vhealth);
format(string,sizeof(string),"Vehicle Name:%s VehicleID:%d VehicleHealth:%d",aVehicleNames[GetVehicleModel(vehicleid)-400],vehicleid,vhealth);