if(!strcmp("/poffduty",cmdtext)) { new gTeam[MAX_PLAYERS]; if(gTeam[playerid] == 1) { if(IsPlayerInRangeOfPoint(playerid, 7.0, 2295.9094,2451.3831,10.8203)) { SendClientMessage(playerid,0xFFFFFFFF,"You changed to the civilian skin, and also you will be able to drive your job's car."); SetPlayerSkin(playerid, 185); } else SendClientMessage(playerid,0xFFFFFFFF,"You have to go to LVPD spawn place, to use this command"); } else SendClientMessage(playerid,0xFFFFFFFF, " You need to be cop in order to use this command. "); } return 1; }
if(!strcmp("/poffduty",cmdtext))
{
new gTeam[MAX_PLAYERS]; // YOU CREATED THE VAR
if(gTeam[playerid] == 1) // you checked it, but you didn't used it in anywhere, so how could it be 1?
{
if(IsPlayerInRangeOfPoint(playerid, 7.0, 2295.9094,2451.3831,10.8203))
{
SendClientMessage(playerid,0xFFFFFFFF,"You changed to the civilian skin, and also you will be able to drive your job's car.");
SetPlayerSkin(playerid, 185);
}
else
SendClientMessage(playerid,0xFFFFFFFF,"You have to go to LVPD spawn place, to use this command");
}
else
SendClientMessage(playerid,0xFFFFFFFF, " You need to be cop in order to use this command. ");
}
return 1;
}
#define TEAM_LVPD #define TEAM_EMS #define TEAM_FBI #define TEAM_Military #define TEAM_DRIVER #define TEAM_NEW
SetPlayerTeamFromClass(playerid, classid) new gTeam[MAX_PLAYERS]; if (classid == 0) { gTeam[playerid] = 1; } if (classid == 1) { gTeam[playerid] = 2; } if (classid == 2) { gTeam[playerid] = 3 ; } if (classid == 3) { gTeam[playerid] = 4; } if (classid == 4) { gTeam[playerid] = 5; } if (classid == 5) { gTeam[playerid] = 6; }
new gTeam[MAX_PLAYERS];
#define TEAM_LVPD
#define TEAM_EMS
#define TEAM_FBI
#define TEAM_Military
#define TEAM_DRIVER
#define TEAM_NEW
new gTeam[MAX_PLAYERS];
Originally Posted by MadeMan
pawn Код:
pawn Код:
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