Moving object - Printable Version
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Moving object -
Onyx09 - 31.03.2010
well just a question to see wich is the best and eaasiest way to make thos a moving object
lets say i created a object and i want this object to allways [fly|move] around and get the closest player to it
for example a shark object that will float at certaint speed and get the closest player to it?
i havent done anything like this but might tomorrow or soon so yeah any tips or ways to do it?
Re: Moving object -
V1ceC1ty - 31.03.2010
Sorry for what looks like bad indentation but basically, this is how to do it.
Meh actually its not that bad.
pawn Код:
new object;
public OnGameModeInit()
{
SetTimer("ObjectCheck", 500, true);
object = CreateObject(3092, -1118.052368, -978.442566, 129.008102, 0.0000, 0.0000, 282.8144);
}
forward ObjectCheck();
public ObjectCheck()
{
new Float:x, Float:y, Float:z;
GetObjectPos(object, x, y, z);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerInRangeOfPoint(i, 5, x, y, z))
{
new Float:a, Float:b, Float:c;
GetPlayerPos(i, a, b, c);
MoveObject(object, a, b, c, 2.0);
}
}
}
Re: Moving object -
Onyx09 - 31.03.2010
thanks yeah i thouhgt something like this will work and can you help me on how to set a camera in spectating mod behind this object?
i dont have idea about this one tried and failed lol