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Anormal or not .amx size - Printable Version

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Anormal or not .amx size - RoamPT - 28.03.2010

Well my gamemode compiled has about 4mb, this is normal? Or something is wrong?

Edit: My gamemode pawno size is: 1,75mb


Re: Anormal or not .amx size - pagie1111 - 28.03.2010

how many lines?


Re: Anormal or not .amx size - Zimon95 - 28.03.2010

It depends by many factors, like objects, arrays etc...


Re: Anormal or not .amx size - RoamPT - 28.03.2010

Quote:
Originally Posted by {Awaran};
how many lines?
+ 46k


Re: Anormal or not .amx size - pagie1111 - 28.03.2010

Quote:
Originally Posted by RoamPT
Quote:
Originally Posted by {Awaran};
how many lines?
+ 46k
yeah, thats a big script.

If you use maps created in MTA use WireZ by Zinglish to reduce the lines of CreateObject or create your own Files-Objects system. I am trying to create my own called Objex.


Re: Anormal or not .amx size - aircombat - 28.03.2010

when u type like in ur gamemode : #include <a_samp> then u press compile the a_samp.inc get pasted in the amx so its big not only 1 line like pawno.


Re: Anormal or not .amx size - RoamPT - 29.03.2010

It was some bad code optimization and a few big arrays, now it is at 3,00mb.