if(strcmp(cmd, "/wskill", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "VERWENDE: /wskill [SpielerID] [Waffe 0-10] [WaffenSkill 0-999]"); SendClientMessage(playerid, COLOR_WHITE, " [0=Pistol, 1=SPistol, 2=Eagle, 3=Shotgun, 4=SawnOff,"); SendClientMessage(playerid, COLOR_WHITE, " 5=Combat, 6=Mac10, 7=MP5, 8=AK47, 9=M4, 10=Sniper]"); return 1; } new playa; new skill; new level; playa = strval(tmp); tmp = strtok(cmdtext, idx); skill = strval(tmp); level = strval(tmp); if(IsPlayerAdmin(playerid)) { if(IsPlayerConnected(playa)) { if(playa != INVALID_PLAYER_ID) { SetPlayerSkillLevel(playa, skill, level); } } } else { SendClientMessage(playerid, COLOR_WHITE, "SERVER: Unknown command."); } } return 1; }
if(strcmp(cmd, "/wskill", true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "VERWENDE: /wskill [SpielerID] [Waffe 0-10] [WaffenSkill 0-999]");
SendClientMessage(playerid, COLOR_WHITE, " [0=Pistol, 1=SPistol, 2=Eagle, 3=Shotgun, 4=SawnOff,");
SendClientMessage(playerid, COLOR_WHITE, " 5=Combat, 6=Mac10, 7=MP5, 8=AK47, 9=M4, 10=Sniper]");
return 1;
}
new playa = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "VERWENDE: /wskill [SpielerID] [Waffe 0-10] [WaffenSkill 0-999]");
SendClientMessage(playerid, COLOR_WHITE, " [0=Pistol, 1=SPistol, 2=Eagle, 3=Shotgun, 4=SawnOff,");
SendClientMessage(playerid, COLOR_WHITE, " 5=Combat, 6=Mac10, 7=MP5, 8=AK47, 9=M4, 10=Sniper]");
return 1;
}
new skill = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "VERWENDE: /wskill [SpielerID] [Waffe 0-10] [WaffenSkill 0-999]");
SendClientMessage(playerid, COLOR_WHITE, " [0=Pistol, 1=SPistol, 2=Eagle, 3=Shotgun, 4=SawnOff,");
SendClientMessage(playerid, COLOR_WHITE, " 5=Combat, 6=Mac10, 7=MP5, 8=AK47, 9=M4, 10=Sniper]");
return 1;
}
new level = strval(tmp);
if(IsPlayerAdmin(playerid))
{
if(IsPlayerConnected(playa))
{
SetPlayerSkillLevel(playa, skill, level);
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "SERVER: Unknown command.");
}
return 1;
}
PAWN Code: if(strcmp(cmd, "/wskill", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "VERWENDE: /wskill [SpielerID] [Waffe 0-10] [WaffenSkill 0-999]"); SendClientMessage(playerid, COLOR_WHITE, " [0=Pistol, 1=SPistol, 2=Eagle, 3=Shotgun, 4=SawnOff,"); SendClientMessage(playerid, COLOR_WHITE, " 5=Combat, 6=Mac10, 7=MP5, 8=AK47, 9=M4, 10=Sniper]"); return 1; } new playa = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "VERWENDE: /wskill [SpielerID] [Waffe 0-10] [WaffenSkill 0-999]"); SendClientMessage(playerid, COLOR_WHITE, " [0=Pistol, 1=SPistol, 2=Eagle, 3=Shotgun, 4=SawnOff,"); SendClientMessage(playerid, COLOR_WHITE, " 5=Combat, 6=Mac10, 7=MP5, 8=AK47, 9=M4, 10=Sniper]"); return 1; } new skill = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "VERWENDE: /wskill [SpielerID] [Waffe 0-10] [WaffenSkill 0-999]"); SendClientMessage(playerid, COLOR_WHITE, " [0=Pistol, 1=SPistol, 2=Eagle, 3=Shotgun, 4=SawnOff,"); SendClientMessage(playerid, COLOR_WHITE, " 5=Combat, 6=Mac10, 7=MP5, 8=AK47, 9=M4, 10=Sniper]"); return 1; } new level = strval(tmp); if(IsPlayerAdmin(playerid)) { if(IsPlayerConnected(playa)) { SetPlayerSkillLevel(playa, skill, level); } } else { SendClientMessage(playerid, COLOR_WHITE, "SERVER: Unknown command."); } return 1; } |