new gate; gate = CreateObject(980, 2108.686279, 1968.844116, 12.438099, 0.0000, 0.0000, 90.0000); //Admin Gate if (strcmp(cmdtext, "/opengate", true)==0 && IsPlayerAdmin(playerid)) { MoveObject(gate, 2108.675293, 1955.424316, 12.415715,4); SendClientMessage(playerid, 0xFFFFFFFF,"Gate Is Opening!"); return 1; } if (strcmp(cmdtext, "/closegate", true)==0 && IsPlayerAdmin(playerid)) { MoveObject(gate, 2108.686279, 1968.844116, 12.438099,4); SendClientMessage(playerid, 0xFFFFFFFF,"Gate Closing!"); return 1; }
public OnPlayerCommandText(playerid, cmdtext[]) {
if (strcmp(cmdtext, "/opengate", true)==0 && IsPlayerAdmin(playerid))
{
MoveObject(gate, 2108.675293, 1955.424316, 12.415715,4);
SendClientMessage(playerid, 0xFFFFFFFF,"Gate Is Opening!");
return 1;
}
if (strcmp(cmdtext, "/closegate", true)==0 && IsPlayerAdmin(playerid))
{
MoveObject(gate, 2108.686279, 1968.844116, 12.438099,4);
SendClientMessage(playerid, 0xFFFFFFFF,"Gate Closing!");
return 1;
}
}
gate = CreateObject(980, 2108.686279, 1968.844116, 12.438099, 0.0000, 0.0000, 90.0000);
new gate;
public OnPlayerCommandText(playerid, cmdtext[]) { new string[256]; new playermoney; new sendername[MAX_PLAYER_NAME]; new giveplayer[MAX_PLAYER_NAME]; new cmd[256]; new giveplayerid, moneys, idx; new gate; cmd = strtok(cmdtext, idx); if (strcmp(cmd, "/ogate", true)==0 && IsPlayerAdmin(playerid)) { MoveObject(gate, 2108.675293, 1955.424316, 12.415715,4); SendClientMessage(playerid, 0xFFFFFFFF,"Tor ist offen"); return 1; } if (strcmp(cmd, "/cgate", true)==0 && IsPlayerAdmin(playerid)) { MoveObject(gate, 2108.686279, 1968.844116, 12.438099,4); SendClientMessage(playerid, 0xFFFFFFFF,"Tor ist zu"); return 1; } ...
public OnGameModeInit() { SetGameModeText("Ventura's DM~MG"); ShowPlayerMarkers(1); ShowNameTags(1); EnableStuntBonusForAll(0); // Player Class's AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1); ... CreateObject(1543, 2014.325806, 1926.178589, -22.076740, 0.0000, 0.0000, 270.0000); CreateObject(1511, 2011.060425, 1927.110229, -20.949909, 0.0000, 0.0000, 90.0000); CreateObject(1546, 2011.228149, 1927.020752, -21.963100, 0.0000, 0.0000, 0.0000); CreateObject(1726, 2018.523071, 1925.105103, -23.076984, 0.0000, 0.0000, 270.0000); CreateObject(1727, 2016.948853, 1923.502930, -23.076971, 0.0000, 0.0000, 180.0000); CreateObject(1507, 2014.277832, 1918.749878, -23.057884, 0.0000, 0.0000, 0.0000); gate = CreateObject(980, 2108.686279, 1968.844116, 12.438099, 0.0000, 0.0000, 90.0000);
Originally Posted by Carlton
>>> Put this on top of your script <<<
pawn Код:
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