forward MessaggioSwat();
if(strcmp(cmdtext, "/911", true) == 0)
{
new callingplayer[MAX_PLAYER_NAME];
GetPlayerName(playerid, callingplayer, sizeof(callingplayer));
format(string, sizeof(string), "%s need help.", callingplayer);
SendClientMessageToAll(0xFFFF00AA, string);
MessaggioSwat();
return 1;
}
public MessaggioSwat()
{
new name[MAX_PLAYER_NAME];
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
GetPlayerName(playerid, name, sizeof(name));
if(strcmp(name, "[sw]", true))
{
GameTextForPlayer(playerid,"%s Need Help!", 3000, 3, callingplayer);
}
}
}
return 1;
}
: error 017: undefined symbol "playerid"#define playerid
|
C:\Users\MavericK\Documents\File ricevuti\peppe\gamemodes\lvdm.pwn(2275) : error 017: undefined symbol "playerid" C:\Users\MavericK\Documents\File ricevuti\peppe\gamemodes\lvdm.pwn(227 : error 017: undefined symbol "playerid"Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors. How can i fix it? |
forward MessaggioSwat(playerid);
if(strcmp(cmdtext, "/911", true) == 0)
{
new callingplayer[MAX_PLAYER_NAME];
GetPlayerName(playerid, callingplayer, sizeof(callingplayer));
format(string, sizeof(string), "%s need help.", callingplayer);
SendClientMessageToAll(0xFFFF00AA, string);
MessaggioSwat(playerid);
return 1;
}
public MessaggioSwat(playerid)
{
new callingplayer[MAX_PLAYER_NAME];
GetPlayerName(playerid, callingplayer, sizeof(callingplayer));
new string[128];
format(string, sizeof(string), "%s Need Help!", callingplayer);
new name[MAX_PLAYER_NAME];
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
GetPlayerName(i, name, sizeof(name));
if(strcmp(name, "[sw]", true, 4) == 0)
{
GameTextForPlayer(i, string, 3000, 3);
}
}
}
return 1;
}
if(strfind(name, "[sw]", true) != -1)
public MessaggioSwat()
{
new name[MAX_PLAYER_NAME];
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
GetPlayerName(playerid, name, sizeof(name));
if(strcmp(name, "[sw]", true))
{
GameTextForPlayer(playerid,"%s Need Help!", 3000, 3, callingplayer);
}
}
}
return 1;
}
for(new i = 0; i < MAX_PLAYERS; i++)
GetPlayerName(playerid, name, sizeof(name));
if(strcmp(name, "[sw]", true))
{
GameTextForPlayer(playerid,"%s Need Help!", 3000, 3, callingplayer);
}
}
GetPlayerName(i, name, sizeof(name));
if(strcmp(name, "[sw]", true))
{
GameTextForPlayer(i,"%s Need Help!", 3000, 3, callingplayer);
}
}