Login before spawn - Printable Version
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+---- Thread: Login before spawn (
/showthread.php?tid=136680)
Login before spawn -
cozza123456 - 26.03.2010
Why isnt this working? you can just spawn willy nilly.
Код:
public OnPlayerRequestSpawn(playerid)
{
if(!IsPlayerNPC(playerid)) return 1;
#if defined LOGIN_BEFORE_SPAWN
new string[128];
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid,sendername,24);
format(string,128,"/sAccounts/%s.seifadmin",sendername);
if (AccountInfo[playerid][Logged] == 0)
{
SendClientMessage(playerid,RED,"Your account is registered. You must first login in order to spawn.");
printf("%s is trying to spawn but hasn't logged in!", sendername);
SendClientMessageToAll(YELLOW, "%s is trying to spawn but hasn't logged in!");
return 0;
}
#endif
return 1;
}
Re: Login before spawn -
Rac3r - 26.03.2010
Код:
format(string,128,"/sAccounts/%s.seifadmin",sendername);
Check if this file exists first, then check if player is logged in.
Код:
format(string,128,"/sAccounts/%s.seifadmin",sendername);
if( fexist (string) )
{
if (AccountInfo[playerid][Logged] == 0)
{
return 0;
}
}
return 1;
}
Also, explain better why it doesn't work. Does the player spawn at all?
Re: Login before spawn -
cozza123456 - 26.03.2010
Quote:
Originally Posted by XxCozzaxX
you can just spawn willy nilly.
|
^^ explained. You can spawn without logging in.
Re: Login before spawn -
Oxside - 26.03.2010
Try making a new variable named logged:
Код:
new logged[MAX_PLAYERS];
Then on spawn:
Код:
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_RED, "[!] You may not spawn before logging in!");
}
Then in the /login command add:
Код:
logged[playerid] = 1;
And when the player disconnect (OnPlayerDisconnect)
Код:
logged[playerid] = 0;
Re: Login before spawn -
Rac3r - 26.03.2010
Ahh yeh spawned willy nilly lol
Still doesn't explain why you format a string, but don't use the string for anything. But oh well.
Are you sure at the top of the script there is:
Код:
#define LOGIN_BEFORE_SPAWN
?
Re: Login before spawn -
cozza123456 - 26.03.2010
It's not my script... its Seif's... but it used to work... i havent changed anything about login before spawn
and yes, its at the top.
Re: Login before spawn -
dice7 - 26.03.2010
pawn Код:
public OnPlayerRequestSpawn(playerid)
{
if(!IsPlayerNPC(playerid)) return 1;
If the player is an npc, then he must login, else he spawns ?
Re: Login before spawn -
cozza123456 - 26.03.2010
NPC= irrelevent, i dont uses NPC's
Re: Login before spawn - [03]Garsino - 26.03.2010
Quote:
Originally Posted by dice7
pawn Код:
public OnPlayerRequestSpawn(playerid) { if(!IsPlayerNPC(playerid)) return 1;
If the player is an npc, then he must login, else he spawns ?
|
If the player is
NOT an NPC the player will be allowed to spawn. Simply change to
pawn Код:
if(IsPlayerNPC(playerid)) return 1;
Re: Login before spawn -
playbox12 - 26.03.2010
Hey according to all your weird errors you post here on the forum, you sure that no Filterscripts are messing up your script, try To load without filterscripts.