SA-MP Forums Archive
wierd format thingy - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: wierd format thingy (/showthread.php?tid=136403)



wierd format thingy - ExoSanty - 24.03.2010

does anyone know to what the '%.1f ' in this peace:

"~r~Vehicle Health: ~y~%.1f~n~~r~Vehicle Speed: ~y~%i KmH", VHealth[GetPlayerVehicleID(playerid)]/10,

converts the var in to?


Re: wierd format thingy - XGh0stz - 25.03.2010

Lets say the actual float is: 46.230553

%.0f = 46
%.1f = 46.2
%.2f = 46.23

Should get the idea of how this works now :P

So basically this is used only to show the important numbers in the float...
Another example, instead of displaying 100.000000, Using %f.1 will only display 100.0


Re: wierd format thingy - ExoSanty - 25.03.2010

tnx XGh0stz