if (strcmp("/dm4", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,0xFF66FFAA," Dm zone 4");
SetPlayerPos(playerid,2767.7849,-1446.1348,66.8672);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,30,10000);
SetPlayerHealth(playerid,100.0);
SetPlayerArmour(playerid, 100);
return 1;
}
if (strcmp("/dm1", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,0xFF66FFAA," Dm zone 1");
SetPlayerPos(playerid,1574.5226,-1249.8947,277.8788);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,24,10000);
SetPlayerHealth(playerid,100.0);
SetPlayerArmour(playerid, 100);
return 1;
}
if (strcmp("/dm2", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,0xFF66FFAA," Dm zone 2");
SetPlayerPos(playerid,1484.8605,-1261.4529,113.7795);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,25,10000);
SetPlayerHealth(playerid,100.0);
SetPlayerArmour(playerid, 100);
return 1;
}
new name[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
format(string, 128, "Player %s joined the dm", name);
SendClientMessageToAll(color, string);
|
Originally Posted by dice7
pawn Код:
|
C:\Documents and Settings\Admin\Рабочий стол\СЕРВ\gamemodes\DeaDMaN.pwn(2660) : warning 219: local variable "string" shadows a variable at a preceding level Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Warning.
!
if (strcmp("/dm1", cmdtext, true, 10) == 0)
{
new name[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
format(string, 128, "Player %s joined the dm", name);
SendClientMessageToAll(COLOR_GREY, string);
SetPlayerPos(playerid,1574.5226,-1249.8947,277.8788);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,24,10000);
SetPlayerHealth(playerid,100.0);
SetPlayerArmour(playerid, 100);
return 1;
}
C:\Documents and Settings\Admin\Рабочий стол\СЕРВ\gamemodes\lvdm.pwn(192) : warning 219: local variable "string" shadows a variable at a preceding level
if (strcmp("/dm1", cmdtext, true, 10) == 0)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
format(string, 128, "Player %s joined the dm", name);
SendClientMessageToAll(COLOR_GREY, string);
SetPlayerPos(playerid,1574.5226,-1249.8947,277.8788);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,24,10000);
SetPlayerHealth(playerid,100.0);
SetPlayerArmour(playerid, 100);
return 1;
}
|
Originally Posted by Drake1994
Код:
if (strcmp("/dm1", cmdtext, true, 10) == 0)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
format(string, 128, "Player %s joined the dm", name);
SendClientMessageToAll(COLOR_GREY, string);
SetPlayerPos(playerid,1574.5226,-1249.8947,277.8788);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,24,10000);
SetPlayerHealth(playerid,100.0);
SetPlayerArmour(playerid, 100);
return 1;
}
|
C:\Documents and Settings\Admin\Рабочий стол\СЕРВ\gamemodes\bare.pwn(48) : error 017: undefined symbol "string"
new string[128];
if (strcmp("/dm1", cmdtext, true, 10) == 0)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
format(string, 128, "Player %s joined the dm", name);
SendClientMessageToAll(COLOR_GREY, string);
SetPlayerPos(playerid,1574.5226,-1249.8947,277.8788);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,24,10000);
SetPlayerHealth(playerid,100.0);
SetPlayerArmour(playerid, 100);
return 1;
}
WORKS GOOD SORRY MY ENGLISH