if (strcmp(cmdtext, "/s", true)==0)
{
GetPlayerPos(playerid, PosX[playerid], PosY[playerid], PosZ[playerid]);
GetPlayerFacingAngle(playerid, PosA[playerid]);
SendClientMessage(playerid, COLOR_BASIC, "Position saved! Go to this position with /l.");
PosI[playerid] = (GetPlayerInterior(playerid));
PlayerPlaySound(playerid, 1137 , 0.0, 0.0, 0.0);
return 1;
}
if (strcmp(cmdtext, "/l", true)==0)
{
if (!floatsqroot(PosX[playerid]+PosY[playerid]+PosZ[playerid]))
{
return SendClientMessage(playerid, COLOR_RED, "Use /s first!");
}
else
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
SetVehiclePos(GetPlayerVehicleID(playerid), PosX[playerid], PosY[playerid], PosZ[playerid]);
SetVehicleZAngle(GetPlayerVehicleID(playerid), PosA[playerid]);
SetPlayerFacingAngle(playerid, PosA[playerid]);
SetCameraBehindPlayer(playerid);
LinkVehicleToInterior(GetPlayerVehicleID(playerid), PosI[playerid]);
}
else
{
InCar[playerid] = false;
SetPlayerPos(playerid, PosX[playerid], PosY[playerid], PosZ[playerid]);
SetPlayerFacingAngle(playerid, PosA[playerid]);
SetCameraBehindPlayer(playerid);
}
PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
SetPlayerInterior(playerid, PosI[playerid]);
SendClientMessage(playerid, COLOR_BASIC, "Saved position loaded.");
}
return 1;
}
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Originally Posted by mavtias
Might wanna do, if(IsPlayerInAnyVehicle){ then https://sampwiki.blast.hk/wiki/GetVehiclePos
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