Same command, different jobs -
cozza123456 - 22.03.2010
Код:
if(strcmp("/lift", cmdtext, true) == 0)
{
if(IsPlayerInRangeOfPoint(playerid, 50, -2464.9296875,1522.9167480469,27.570457458496))
{
MoveObject(boatlift,-2464.9296875,1522.9167480469,27.570457458496, 2.0);
SetTimer("gate1",35000,false);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_BLUE, "You Are Not Close Enough To The Lift(San Fierro Freight Boat)");
return 1;
}
How could i make that so that if you do /lift again, it will take the object back to where it was?
Re: Same command, different jobs -
ACERS - 22.03.2010
You could make a new variable at the beginning:
Код:
if(strcmp("/lift", cmdtext, true) == 0)
{
if(lift == 0) // Checks if lift is 0, If it's 0 moves to the rest If then to the code.. If it's 1, It goes directly to the else
{
if(IsPlayerInRangeOfPoint(playerid, 50, -2464.9296875,1522.9167480469,27.570457458496))
{
MoveObject(boatlift,-2464.9296875,1522.9167480469,27.570457458496, 2.0);
SetTimer("gate1",35000,false);
lift = 1; // Changing lift to 1
return 1;
}
else
{
SendClientMessage(playerid, COLOR_BLUE, "You Are Not Close Enough To The Lift(San Fierro Freight Boat)");
else
{
//Make the object move back to it's old position and change lift to 0
lift = 0;
return 1;
}
}
Re: Same command, different jobs -
jameskmonger - 22.03.2010
Indent your code properly.
pawn Код:
if(strcmp("/lift", cmdtext, true) == 0)
{
if(lift == 0) // Checks if lift is 0, If it's 0 moves to the rest If then to the code..
{
if(IsPlayerInRangeOfPoint(playerid, 50, -2464.9296875,1522.9167480469,27.570457458496))
{
MoveObject(boatlift,-2464.9296875,1522.9167480469,27.570457458496, 2.0);
SetTimer("gate1",35000,false);
lift = 1; // Changing lift to 1
return 1;
} else {
SendClientMessage(playerid, COLOR_BLUE, "You Are Not Close Enough To The Lift(San Fierro Freight Boat)");
} else {
//Make the object move back to it's old position and change lift to 0
lift = 0;
return 1;
}
}
Re: Same command, different jobs -
cozza123456 - 22.03.2010
ok, i got this now:
Код:
if(strcmp("/lift", cmdtext, true) == 0)
{
if(lift == 0) // Checks if lift is 0, If it's 0 moves to the rest If then to the code..
{
if(IsPlayerInRangeOfPoint(playerid, 50, -2464.9296875,1522.9167480469,27.570457458496))
{
MoveObject(boatlift,-2464.9296875,1522.9167480469,27.570457458496, 2.0);
lift = 1; // Changing lift to 1
return 1;
} else {
SendClientMessage(playerid, COLOR_BLUE, "You Are Not Close Enough To The Lift(San Fierro Freight Boat)");
} else {
if(lift == 1)MoveObject(boatlift, -2464.9296875,1522.9167480459,6.1990437507629,2);
lift = 0;
return 1;
}
But the second: } else {
gives me this error:
invalid expression, assumed zero
Re: Same command, different jobs -
MadeMan - 22.03.2010
pawn Код:
if(strcmp("/lift", cmdtext, true) == 0)
{
if(IsPlayerInRangeOfPoint(playerid, 50, -2464.9296875,1522.9167480469,27.570457458496))
{
if(lift == 0)
{
MoveObject(boatlift,-2464.9296875,1522.9167480469,27.570457458496, 2.0);
lift = 1;
}
else if(lift == 1)
{
MoveObject(boatlift, -2464.9296875,1522.9167480459,6.1990437507629, 2.0);
lift = 0;
}
}
else
{
SendClientMessage(playerid, COLOR_BLUE, "You Are Not Close Enough To The Lift(San Fierro Freight Boat)");
}
return 1;
}
Re: Same command, different jobs -
147rafa147 - 28.03.2010
MoveObject(boatlift,-2464.9296875,1522.9167480469,27.570457458496, 2.0);
and
MoveObject(boatlift, -2464.9296875,1522.9167480459,6.1990437507629, 2.0);
i think that's different!
Re: Same command, different jobs -
cozza123456 - 28.03.2010
bump a solved topic, nice one... and of course its different, i dont want /lift to do something and /lift to do the same thing again, im not stupid.