Problem with allowing goto and not allowing it. HELP! - Printable Version
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+---- Thread: Problem with allowing goto and not allowing it. HELP! (
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Problem with allowing goto and not allowing it. HELP! -
Tenpenny22 - 21.03.2010
Hello everyone. I have been trying to make a command that lets the player choose if people can goto him or not.
The problem is that when I was testing it with my friends, when they had /ngoto which means do not allow goto, i could still goto him, or it it could happen the opposite way, if they have /sgoto which means allow goto, I could not goto him, or sometimes it would work. Its just a mess and im not sure how to fix it.
Code:
pawn Код:
new gotoa[MAX_PLAYERS]; //this is on top, after the #defines
public OnPlayerConnect(playerid)
{
gotoa[playerid] = 1;
return 1;
}
new id;
COMMAND:sgoto(playerid, params[])
{
if (gotoa[playerid] == 1){
SendClientMessage(playerid, COLOR_LRED, "Ya tienes el goto activado");
}
else
{
gotoa[playerid] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Las personas ahora te pueden hacer goto");
}
return 1;
}
COMMAND:ngoto(playerid, params[])
{
if (gotoa[playerid] == 0){
SendClientMessage(playerid, COLOR_LRED, "El goto ya lo tienes desactivado!");
}
else
{
gotoa[playerid] = 0;
SendClientMessage(playerid, COLOR_RED, "Las personas ahora NO te pueden hacer goto");
}
return 1;
}
COMMAND:goto(playerid, params[])
{
if (gotoa[id] == 1){
if (strlen(params))
{
id = strval(params);
if (IsPlayerConnected(id))
{
new Float:x, Float:y, Float:z;
GetPlayerPos(id, x, y, z);
new name[MAX_PLAYER_NAME], string[48];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s se teletransporto a ti.", name);
SendClientMessage(id, COLOR_LRED, string);
SetPlayerPos(playerid, x, y, z);
GetPlayerName(id, name, sizeof(name));
format(string, sizeof(string), "Hiciste goto a %s ", name);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
else
{
SendClientMessage(playerid, COLOR_LRED, "El jugador no fue encontrado");
}
}
else
{
SendClientMessage(playerid, COLOR_LRED, "Usage: /goto [ID/Parte del nombre]");
}
}
else if (gotoa[id] == 0)
{
SendClientMessage(playerid, COLOR_RED, "Esta persona tiene el goto desactivado");
}
return 1;
}
Thank you, any help will be appreciated.
Re: Problem with allowing goto and not allowing it. HELP! -
Tenpenny22 - 29.04.2010
anyone?
Re: Problem with allowing goto and not allowing it. HELP! -
CAR - 29.04.2010
Change this lines in goto:
pawn Код:
if (gotoa[id] == 1){
if (strlen(params))
{
id = strval(params);
To this:
pawn Код:
id = strval(params);
if (gotoa[id] == 1){
if (strlen(params))
{