[Question]How to make automatic announcements - Printable Version
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[Question]How to make automatic announcements -
[AXS]Bryce - 21.03.2010
Hey I was just wondering if anyone had any idea how to make automatic announcements come up in the chatbox every now and then for example, "Visit our website at
www.blahblahblah.com"?
Re: [Question]How to make automatic announcements -
FujiNNN - 21.03.2010
OnGameModeInt
pawn Code:
SetTimer("AutoMsg",900000,1); // Auto message in every XX minutes
pawn Code:
public AutoMsg()
{
SendClientMessageToAll(YOURCOLOR, "EPIC FAIL");
return 1;
}
Re: [Question]How to make automatic announcements -
[AXS]Bryce - 21.03.2010
if i add lots of these announcments and i set it to 1 minute then will all of them pop up in the chat box at the same time? coz if it does then that would be kinda crap.. lol
Re: [Question]How to make automatic announcements -
Snoooopy - 21.03.2010
Quote:
Originally Posted by [AXS
Bryce ]
if i add lots of these announcments and i set it to 1 minute then will all of them pop up in the chat box at the same time? coz if it does then that would be kinda crap.. lol
|
Probably yes
Make fullscreen annoucements - When there is one annouced thing and second is going to be , first one dissapears.
Re: [Question]How to make automatic announcements -
[AXS]Bryce - 21.03.2010
? i dont get what your saying...
i need these announcments to come in chatbox everyone 1 minute but i want them to keep cycling through and not coming up all at once. is their a way to do this?
Re: [Question]How to make automatic announcements -
Snoooopy - 21.03.2010
Hmmmm... Idk then
i will look
But try dont make all annoucements at same time like
'Annoucement 1 repeats every X min
'Annoucement 2 repeats every Y min
Re: [Question]How to make automatic announcements -
[AXS]Bryce - 21.03.2010
ahh i see now! so its all a matter of timing! ill give it a shot
thanks snoooopy, thanks FujiNNN
ok ill have a look and see what happens
Re: [Question]How to make automatic announcements - [03]Garsino - 21.03.2010
pawn Code:
#define Announce_Time 2 // In minutes
#define Number_Of_Announcements 37 // Change this to the number of announcements
new Announcements[Number_Of_Announcements][0] = {
{"Announcement 1"},
{"Announcement 2"},
{"Announcement 3 (Notice no ',' after the '}'! "}
};
public OnGameModeInit()
{
SetTimerEx("Announce", Announce_Time*60000, 1, "i");
return 1;
}
forward Announce();
public Announce()
{
new RandAn = random(sizeof(Announcements));
SendClientMessageToAll(COLOUR, Announcements[RandAn]);
return 1;
}