How to make - Printable Version
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How to make -
Torran - 20.03.2010
Hello,
When a player enters a checkpoint, The checkpoint disappears,
How would i do it so when they exit the checkpoint it comes back?
Re: How to make -
ray187 - 20.03.2010
You would most likely use OnPlayerLeaveCheckpoint (
https://sampwiki.blast.hk/wiki/OnPlayerLeaveCheckpoint).
Re: How to make -
Nero_3D - 20.03.2010
Or you just let the checkpoint stay...
Re: How to make -
Torran - 20.03.2010
Quote:
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Originally Posted by ♣ Joker ♠
Or you just let the checkpoint stay...
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How could i do that
Re: How to make -
Nero_3D - 20.03.2010
Quote:
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Originally Posted by Joe Torran C
Quote:
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Originally Posted by ♣ Joker ♠
Or you just let the checkpoint stay...
|
How could i do that
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Just dont disable it at OnPlayerEnterCheckpoint
Re: How to make -
Torran - 20.03.2010
And how do i make it so the Checkpoint dosent show on minimap
Re: How to make -
Nero_3D - 21.03.2010
Thats not possible
And there is no reason for disabling the marker
Markers are for finding things and checkpoints want to be found
Re: How to make -
Torran - 21.03.2010
Well i want this checkpoint to be in a interior,
So they wont be able to find it if they tried.
Its for a list of jobs at city hall
Re: How to make -
Nero_3D - 21.03.2010
Quote:
|
Originally Posted by Joe Torran C
Well i want this checkpoint to be in a interior,
So they wont be able to find it if they tried.
Its for a list of jobs at city hall
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if its in a interior use OnPlayerInteriorChange
then just set the checkpoint if he enters the right interiorid and maybe an area check for the right interior
and set it, remove it if they leave the interior and go to normal world (interiorid 0)