Stopping the player moving - Printable Version
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Stopping the player moving -
jameskmonger - 19.03.2010
I've just got owned vehicles working, but it would be a lot better if I added an engine feature, so I'm trying to work on it, but I'm finding it hard to stop the player moving. Any tips?
Re: Stopping the player moving -
MenaceX^ - 19.03.2010
pawn Код:
TogglePlayerControlable(playerid,0);
Re: Stopping the player moving -
jameskmonger - 19.03.2010
Thanks. I've got registration and login working (via dini), can you help me make it save when they log out?
Re: Stopping the player moving -
Deat_Itself - 19.03.2010
Quote:
Originally Posted by jameskmonger
Thanks. I've got registration and login working (via dini), can you help me make it save when they log out?
|
on register command
Код:
dini_IntSet(udb_encode(yourfilename), "freeze", 0);
pawn Код:
your start engine command
dini_IntSet(udb_encode(yourfilename), "freeze", 1);
your stop engine command
dini_IntSet(udb_encode(yourfilename), "freeze", 0);
//where you want to stop the engine if its stopped
if(dini_IntGet(udb_encode(yourfilename), "freeze") == 0) TogglePlayerControlable(playerid,0);
Try to make something like this
Re: Stopping the player moving -
jameskmonger - 19.03.2010
Thanks.