Autogate for certain skin. -
cozza123456 - 18.03.2010
How do i make this work for just skin 20. i used GetPlayerSkin so the skin function is:
if(Skin==20);
public boatgate2timer()
{
new boatgate2status;
for(new i1;i1<MAX_PLAYERS;i1++)
{
if(!IsPlayerConnected(i1)) continue;
/* You would only use this if you're using SA-MP v0.2x or lower
if(PlayerToPoint(10.0, i, closed_X, closed_Y, closed_Z))c_gate_status = 1;
*/
if(IsPlayerInRangeOfPoint(i1,5,-2468.371338, 1547.240723, 24.030167))boatgate2status = 1;
}
if(boatgate2status)MoveObject(cozgate, -2468.352051, 1547.224243, 21.280209,1);
else MoveObject(cozgate, -2468.371338, 1547.240723, 24.030167, 1);
return 1;
}
Re: Autogate for certain skin. -
aircombat - 18.03.2010
if(GetPlayerSkin == 20)
{
//urcode
}
Re: Autogate for certain skin. -
Carlton - 18.03.2010
I can't read your code, and most of it is not right. Here's a working one.
pawn Код:
forward boatgate2timer();
public boatgate2timer() {
for(new i = 0; i > MAX_PLAYERS; i ++ ) {
if(IsPlayerConnected(i)) {
if(GetPlayerSkin(i) == 20) {
if(PlayerToPoint(10.0, i, closed_X, closed_Y, closed_Z)) {
boatgate2status = 1;
}
if(boatgate2status) return MoveObject(cozgate, -2468.352051, 1547.224243, 21.280209,1);
else if(boatgate2status) return MoveObject(cozgate, -2468.371338, 1547.240723, 24.030167, 1);
}
}
}
}
Re: Autogate for certain skin. -
cozza123456 - 18.03.2010
My script is correct, playertopoint is 0.2, my script is 0.3
Re: Autogate for certain skin. -
Carlton - 18.03.2010
PlayerToPoint is not a SA-MP function. So it will work in both versions.
Re: Autogate for certain skin. -
cozza123456 - 18.03.2010
IsPlayerInRangeOfPoint works fine. How do i use the && feature?
I want it like this: if(boatgate2status)MoveObject(cozgate, -2468.352051, 1547.224243, 21.280209,1); && if(Skin == 20);
Re: Autogate for certain skin. -
Carlton - 18.03.2010
You're not helping yourself by wanting it the way you want it put together when the code is 100% wrong. Read
http://www.wiki.sa-mp.com to learn how to use functions, and expression and learn statements etc.
Re: Autogate for certain skin. -
cozza123456 - 18.03.2010
i got it from here:
https://sampwiki.blast.hk/wiki/Automatic_Gates for your information, my script is fine, works fine and everything else, i dont give a shit about your way of doing it, i just want to know how to adapt it to skin id 20 only.
Quote:
Important Note: Since 0.3, you have IsPlayerInRangeOfPoint to your availability. This is a native function and works faster than PlayerToPoint.
|
By the Way,
Failed link...
Re: Autogate for certain skin. -
Carlton - 18.03.2010
'For my information', you're just copying and pasting a script that script that you don't know how to edit makes me 'not give a shit' about what you're asking anymore. The code I gave you is perfectly fine. But whatever people like to complain about little stuff like little girls.
Here's the code 'in your way'
pawn Код:
public boatgate2timer()
{
new boatgate2status;
for(new i1;i1<MAX_PLAYERS;i1++)
{
if(!IsPlayerConnected(i1)) continue;
/* You would only use this if you're using SA-MP v0.2x or lower
if(PlayerToPoint(10.0, i, closed_X, closed_Y, closed_Z && GetPlayerSkin(i1) == 20) )c_gate_status = 1;
*/
if(IsPlayerInRangeOfPoint(i1,5,-2468.371338, 1547.240723, 24.030167 && GetPlayerSkin(i1) == 20))boatgate2status = 1;
}
if(boatgate2status)MoveObject(cozgate, -2468.352051, 1547.224243, 21.280209,1);
else MoveObject(cozgate, -2468.371338, 1547.240723, 24.030167, 1);
return 1;
}
Edit: Had to edit the code.
Re: Autogate for certain skin. -
Fedee! - 18.03.2010
Here:
pawn Код:
public boatgate2timer()
{
new boatgate2status;
for(new i1;i1<MAX_PLAYERS;i1++)
{
new playerskin;
playerskin = GetPlayerSkin(i1);
if(!IsPlayerConnected(i1) && IsPlayerInRangeOfPoint(i1,5,-2468.371338, 1547.240723, 24.030167) && playerskin == 20)
{
boatgate2status = 1;
}
if(boatgate2status == 1)
{
MoveObject(cozgate, -2468.352051, 1547.224243, 21.280209,1);
}
else MoveObject(cozgate, -2468.371338, 1547.240723, 24.030167, 1);
return 1;
}
}