a little help pls. -
panzerdeni - 18.03.2010
Hey guys i am new in samp scripting . And i have a problem i am a map editor ( 50% ) soo soo and i whant to put the map on my server but my question is HOW I CAN PUT THE MAP CODE IN THE SCRIPT
Please make a video or tutorial whit screechots for one newbbie .THANKS .
Re: a little help pls. -
Daniel_Truk - 18.03.2010
You shuld use
http://gtamap.delux-host.com/ to get your code then you shuld paste it your script, but if there is alot of objects you shuld try using a streamer.
/cake
Re: a little help pls. -
panzerdeni - 18.03.2010
yes i am converting it whit
http://gtamap.delux-host.com/converter/ but how can i put it in the game make a video please
( thanks
Re: a little help pls. -
Mrkrabz - 18.03.2010
Wrong section but anyway
OnGamemodeinit
Under your player classes.
E.g you will have (Or something Similar)
pawn Код:
public OnGameModeInit()
{
SetGameModeText("Bare Script");
ShowPlayerMarkers(1);
ShowNameTags(1);
AllowAdminTeleport(1);
AddPlayerClass(265,1958.3783,1343.1572,15.3746,270.1425,0,0,0,0,-1,-1);
return 1;
}
Below AddPlayerClass Add:
pawn Код:
public OnGameModeInit()
{
SetGameModeText("Bare Script");
ShowPlayerMarkers(1);
ShowNameTags(1);
AllowAdminTeleport(1);
AddPlayerClass(265,1958.3783,1343.1572,15.3746,270.1425,0,0,0,0,-1,-1);
CreateObject(16773,659.541,-1226.80,18.8203,0.0,180.0,120.0); //CHANGE THIS TO YOUR OBJECT.
return 1;
}
If you do not get that, i reccomend reading the PAWN Documentation.
http://compuphase.com/pawn/pawn.htm#DOWNLOAD_DOCS
or..
I would recommend using a streamer if you have many Objects. Here are some:
Re: a little help pls. -
panzerdeni - 19.03.2010
Look that
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
CreateObject(4867 1623.77 -2561.05 48.5469 0 339 0);
// That is the object and when i enter in the game i don`t see it and i restart the server
CreateObject(4867 1419.61 -2561.11 85.9469 0 0 0);
// That is the object and when i enter in the game i don`t see it and i restart the server
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
Re: a little help pls. -
Kurence - 19.03.2010
Quote:
Originally Posted by panzerdeni
Look that
pawn Код:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; }
public OnFilterScriptExit() { return 1; }
#else
main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); }
#endif
public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); CreateObject(4867 1623.77 -2561.05 48.5469 0 339 0); [color=green]// That is the object and when i enter in the game i don`t see it and i restart the server[/color] CreateObject(4867 1419.61 -2561.11 85.9469 0 0 0); [color=green]// That is the object and when i enter in the game i don`t see it and i restart the server[/color] return 1; }
public OnGameModeExit() { return 1; }
public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; }
public OnPlayerConnect(playerid) { return 1; }
public OnPlayerDisconnect(playerid, reason) { return 1; }
public OnPlayerSpawn(playerid) { return 1; }
public OnPlayerDeath(playerid, killerid, reason) { return 1; }
public OnVehicleSpawn(vehicleid) { return 1; }
public OnVehicleDeath(vehicleid, killerid) { return 1; }
public OnPlayerText(playerid, text[]) { return 1; }
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; }
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; }
public OnPlayerExitVehicle(playerid, vehicleid) { return 1; }
public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; }
public OnPlayerEnterCheckpoint(playerid) { return 1; }
public OnPlayerLeaveCheckpoint(playerid) { return 1; }
public OnPlayerEnterRaceCheckpoint(playerid) { return 1; }
public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; }
public OnRconCommand(cmd[]) { return 1; }
public OnPlayerRequestSpawn(playerid) { return 1; }
public OnObjectMoved(objectid) { return 1; }
public OnPlayerObjectMoved(playerid, objectid) { return 1; }
public OnPlayerPickUpPickup(playerid, pickupid) { return 1; }
public OnVehicleMod(playerid, vehicleid, componentid) { return 1; }
public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; }
public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; }
public OnPlayerSelectedMenuRow(playerid, row) { return 1; }
public OnPlayerExitedMenu(playerid) { return 1; }
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; }
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; }
public OnRconLoginAttempt(ip[], password[], success) { return 1; }
public OnPlayerUpdate(playerid) { return 1; }
public OnPlayerStreamIn(playerid, forplayerid) { return 1; }
public OnPlayerStreamOut(playerid, forplayerid) { return 1; }
public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; }
public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; }
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; }
public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
|
Omg, when it is filterscript add it into OnFilterScriptInit... and for codes use [pawn and [/pawn]
Re: a little help pls. -
panzerdeni - 19.03.2010
it stil dosent work ;((((( make a video pls.
Re: a little help pls. -
Kurence - 19.03.2010
pawn Код:
#include <a_samp>
public OnFilterScriptInit(){
CreateObject(model,coords);
return 1;
}
Omg, what is hard on it?
Re: a little help pls. -
panzerdeni - 19.03.2010
it stil dosent work ;((((( make a video pls.
Re: a little help pls. -
Kurence - 19.03.2010
stop making maps untill you will learn it... this is totally lame question