Код:
if(strcmp(cmd, "/rape", true) == 0) {
if(IsSpawned[playerid] == 0) {
SendClientMessage(playerid, COLOR_ERROR, "You are dead. You cannot use this command");
return 1;
}
if(cuffed[playerid] == 1) {
SendClientMessage(playerid,COLOR_ERROR,"You are handcuffed. You cannot use this command");
return 1;
}
if(Jailed[playerid] == 1) {
SendClientMessage(playerid,COLOR_ERROR,"You cannot use this command in jail");
return 1;
}
if(gTeam[playerid] == TEAM_COP) {
SendClientMessage(playerid,COLOR_ERROR,"Law Enforcement agents cannot rape people");
return 1;
}
if(gTeam[playerid] == TEAM_ARMY) {
SendClientMessage(playerid,COLOR_ERROR,"Law Enforcement agents cannot rape people");
return 1;
}
if(gTeam[playerid] == TEAM_CASSEC) {
SendClientMessage(playerid,COLOR_ERROR,"Casino Security agents cannot rape people");
return 1;
}
if(gTeam[playerid] == TEAM_MEDIC) {
SendClientMessage(playerid,COLOR_ERROR,"Medics cannot rape people");
return 1;
}
if(gTeam[playerid] == TEAM_JAILTK) {
SendClientMessage(playerid,COLOR_ERROR,"Jail Turnkeys cannot rape people");
return 1;
}
if(RapedPlyRecent[playerid] == 1) {
SendClientMessage(playerid,COLOR_ERROR,"Command used recently... Please wait");
return 1;
}
if(isKidnapped[playerid] == 1) {
SendClientMessage(playerid, COLOR_ERROR, "You are tied up! You cannot rape anyone.");
return 1;
}
if(InBank[playerid] == 1) {
SendClientMessage(playerid, COLOR_ERROR, "You cannot rape a player inside the bank");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_ERROR, "USAGE: /rape (id)");
return 1;
}
if(!IsNumeric(tmp)) {
SendClientMessage(playerid, COLOR_ERROR, "USAGE: /rape (id) ID Must be a number");
return 1;
}
if(strval(tmp) == playerid) {
SendClientMessage(playerid, COLOR_ERROR, "You cannot rape yourself unless you pull your penis to your ass cheeks.");
return 1;
}
giveplayerid = strval(tmp);
if(!IsPlayerConnected(giveplayerid)) {
format(string, sizeof(string), "ID (%d) Is not an active player",giveplayerid);
SendClientMessage(playerid, COLOR_ERROR, string);
return 1;
}
new rapername[24];
new victimname[24];
GetPlayerName(playerid,rapername, 24);
GetPlayerName(giveplayerid, victimname, 24);
if(GetDistanceBetweenPlayers(playerid,giveplayerid) > 2) {
format(string, sizeof(string), "%s(%d) Is not close enough. You cannot rape that player",victimname,giveplayerid);
SendClientMessage(playerid, COLOR_ERROR, string);
return 1;
}
if(Jailed[giveplayerid] == 1) {
format(string, sizeof(string), "%s(%d) Is in jail. You cannot rape a prisoner",victimname,giveplayerid);
SendClientMessage(playerid, COLOR_ERROR, string);
return 1;
}
if(cuffed[giveplayerid] == 1) {
format(string, sizeof(string), "%s(%d) Is handcuffed. You cannot rob a player who is handcuffed",victimname,giveplayerid);
SendClientMessage(playerid, COLOR_ERROR, string);
return 1;
}
if(IsPlayerInAnyVehicle(giveplayerid)) {
format(string, sizeof(string), "%s(%d) Is in a vehicle. You cannot rape that player",victimname,giveplayerid);
SendClientMessage(playerid, COLOR_ERROR, string);
return 1;
}
new Float:victimhealth;
GetPlayerHealth(giveplayerid,victimhealth);
if(IsSpawned[giveplayerid] == 0) {
new plwl = GetPlayerWantedLevel(playerid);
new pcol = GetPlayerColor(playerid);
SetPlayerWantedLevel(playerid,plwl +1);
format(string, sizeof(string), "%s(%d) Has raped %s(%d)'s dead, rotting corpse",rapername,playerid,victimname,giveplayerid);
SendClientMessageToAll(0xB22222AA, string);
ircSay(EchoConnection, EchoChan,string);
SpamStrings[playerid] ++;
if(condom[playerid] == 1) { //THE LINES
SendClientMessage(playerid, COLOR_ERROR, "You raped player with condom. He's not infected. "); //THE LINES
SendClientMessage(giveplayerid, COLOR_ERROR, "Someone attempted to rape you but failed because of condom.");//THE LINES
condom[playerid] = 0;//THE LINES
}
if(Chlamydia[playerid] == 0) {
format(string, sizeof(string), "%s(%d) Has been infected with Chlamydia",rapername,playerid);
SendClientMessageToAll(0x00C7FFAA, string);
Chlamydia[playerid] =1;
}
SendClientMessage(playerid, 0xA9A9A9AA, "|_Rape Complete_|");
format(string, sizeof(string), "You have raped %s(%d)'s dead body", victimname,giveplayerid);
SendClientMessage(playerid,0x00C7FFAA,string);
plwl = GetPlayerWantedLevel(playerid);
SendClientMessage(playerid, 0xA9A9A9AA, "|_Crime Commited_|");
format(string, sizeof(string), "(CORPSE RAPE) Wanted Level %d",plwl);
SendClientMessage(playerid,pcol,string);
return 1;
}
if(gTeam[playerid] == TEAM_RAPIST && victimhealth <=25) {
SetPlayerHealth(giveplayerid,0);
oscore = GetPlayerScore(playerid);
SetPlayerScore(playerid, oscore +1);
format(string, sizeof(string), "%s(%d) Has been raped to death by rapist %s(%d)",victimname,giveplayerid,rapername,playerid);
SendClientMessageToAll(0xB22222AA, string);
ircSay(EchoConnection, EchoChan,string);
new plwl = GetPlayerWantedLevel(playerid);
new pcol = GetPlayerColor(playerid);
SetPlayerWantedLevel(playerid,plwl +10);
plwl = GetPlayerWantedLevel(playerid);
SendClientMessage(playerid, 0xA9A9A9AA, "|_Crime Commited_|");
format(string, sizeof(string), "(MURDER) Wanted Level %d",plwl);
SendClientMessage(playerid,pcol,string);
format(string, sizeof(string), "~r~RAPED TO DEATH BY~n~~w~%s(%d)",rapername,playerid);
GameTextForPlayer(giveplayerid,string,5000,3);
new current_zone;
current_zone = player_zone[playerid];
for(new i=0;i<MAX_PLAYERS;i++)
{
if(LawEnforcementRadio[i] == 1) {
format(string, sizeof(string), "DISPATCH: (MURDER) Suspect: %s(%d) has murdered %s(%d) Location: %s",rapername,playerid,victimname,giveplayerid,zones[current_zone][zone_name]);
SendClientMessage(i,COLOR_ROYALBLUE,string);
SendClientMessage(i,COLOR_ROYALBLUE,"DISPATCH: All units in the area respond");
}
}
return 1;
}