What is the best way to install +9000 objects? - Printable Version
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What is the best way to install +9000 objects? -
samp4682 - 14.03.2010
What is the best way to install +9000 objects?
What I would like to use the Object Streamer?
I store it directly in the "gamemode" which is "filterscripts"?
Show me the quickest and trouble to teach the method does not LAG...
Re: What is the best way to install +9000 objects? -
Finn - 14.03.2010
+9k objects? Wow.
Re: What is the best way to install +9000 objects? -
Torran - 14.03.2010
Who has 9000 objects?

That is ALOT
Re: What is the best way to install +9000 objects? -
Andy_McKinley - 14.03.2010
Quote:
Originally Posted by samp4682
What is the best way to install +9000 objects?
|
Streamer.
Re: What is the best way to install +9000 objects? -
Kyosaur - 14.03.2010
Quote:
Originally Posted by Joe Torran C
Who has 9000 objects? 
That is ALOT
|
Hmm depends on what kind of server its for. 9k isnt bad for a stunting server.
If its an RP server...thats just...unreal lol.
Re: What is the best way to install +9000 objects? -
Miguel - 14.03.2010
Put them at some file/database/w-e and load them all at the moment of starting the server. Use enums arrays and while/loop

. Good luck.
Re: What is the best way to install +9000 objects? -
samp4682 - 15.03.2010
Well ...
My main purpose here is only a matter of fact, so he is using to send instruction can show a little bit faster ...
In other words, when I send there tend to be very slow Object only displayed ...
I just want to let her show the speed upgrade ...
I am currently using the Double-O-Object.
But many friends have suggested I use the version of YSI Stream ...
However, due to YSI Object Stream is too complex ...
I do not know how to install ...
Can teach me how to install YSI do?