if (strcmp("/fish", cmdtext, true) == 0) { new vehicle; new fishrnd; new weightrnd; vehicle = GetPlayerVehicleID(playerid); fishrnd = random(10); weightrnd = random(10); if (vehicle = 453) { if (fishrnd = 1) { GivePlayerMoney(playerid, -10); SendClientMessage(playerid, COLOR_OOC, "[Fishing] You caught some Shrimps"); GivePlayerMoney(playerid, (1 * weightrnd)); } if (fishrnd = 2) { GivePlayerMoney(playerid, -10); SendClientMessage(playerid, COLOR_OOC, "[Fishing] You caught some Sardine"); GivePlayerMoney(playerid, (2 * weightrnd)); } if (fishrnd = 3) { GivePlayerMoney(playerid, -10); SendClientMessage(playerid, COLOR_OOC, "[Fishing] You caught some Herring"); GivePlayerMoney(playerid, (3 * weightrnd)); } if (fishrnd = 4) { GivePlayerMoney(playerid, -10); SendClientMessage(playerid, COLOR_OOC, "[Fishing] You caught some Mackerel"); GivePlayerMoney(playerid, (4 * weightrnd)); } if (fishrnd = 5) { GivePlayerMoney(playerid, -10); SendClientMessage(playerid, COLOR_OOC, "[Fishing] You caught some Trout"); GivePlayerMoney(playerid, (5 * weightrnd)); } if (fishrnd = 6) { GivePlayerMoney(playerid, -10); SendClientMessage(playerid, COLOR_OOC, "[Fishing] You caught a pair of pants and threw it back"); } if (fishrnd = 7) { GivePlayerMoney(playerid, -10); SendClientMessage(playerid, COLOR_OOC, "[Fishing] You caught a used condom and threw it back"); } if (fishrnd = 8) { GivePlayerMoney(playerid, -10); SendClientMessage(playerid, COLOR_OOC, "[Fishing] You caught a moneybag, lucky you"); GivePlayerMoney(playerid, (10 * weightrnd)); } } else if (vehicle != 453) { SendClientMessage(playerid, COLOR_OOC, "[Fishing] You are not in a Reefer"); } return 1; }
if (vehicle = 453) >>>>> if (vehicle == 453) if (fishrnd = x) >>>>> if (fishrnd == x)
Originally Posted by Thrarod
paweltbg94 - The = operator automatically doubles itself even we dont see
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