
dcmd_car(playerid,params[]) {
#pragma unused params
new Float:CarX,Float:CarY,Float:CarZ,Float:CarAngle;
SendClientMessage(playerid,COLOR_GREEN,"You has spawned an new car (VID:411)");
if(IsPlayerInAnyVehicle(playerid))
{
new VehCmd, car;
VehCmd=GetPlayerVehicleID(playerid);
DestroyVehicle(VehCmd);
GetPlayerPos(playerid,CarX,CarY,CarZ);
GetPlayerFacingAngle(playerid,CarAngle);
car=CreateVehicle(411, CarX, CarY, CarZ, CarAngle, -1, -1, -1);
PutPlayerInVehicle(playerid,car,0);
}
else
{
new carcar;
GetPlayerPos(playerid,CarX,CarY,CarZ);
GetPlayerFacingAngle(playerid,CarAngle);
carcar=CreateVehicle(411, CarX, CarY, CarZ, CarAngle, -1, -1, -1);
PutPlayerInVehicle(playerid,carcar,0);
}
}
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Originally Posted by Don Correlli
You forgot to return 1 at the end of the command.
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