dcmd_car(playerid,params[]) { #pragma unused params new Float:CarX,Float:CarY,Float:CarZ,Float:CarAngle; SendClientMessage(playerid,COLOR_GREEN,"You has spawned an new car (VID:411)"); if(IsPlayerInAnyVehicle(playerid)) { new VehCmd, car; VehCmd=GetPlayerVehicleID(playerid); DestroyVehicle(VehCmd); GetPlayerPos(playerid,CarX,CarY,CarZ); GetPlayerFacingAngle(playerid,CarAngle); car=CreateVehicle(411, CarX, CarY, CarZ, CarAngle, -1, -1, -1); PutPlayerInVehicle(playerid,car,0); } else { new carcar; GetPlayerPos(playerid,CarX,CarY,CarZ); GetPlayerFacingAngle(playerid,CarAngle); carcar=CreateVehicle(411, CarX, CarY, CarZ, CarAngle, -1, -1, -1); PutPlayerInVehicle(playerid,carcar,0); } }
Originally Posted by Don Correlli
You forgot to return 1 at the end of the command.
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