public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid,111.345,3456.71341,22.6224); SetPlayerFacingAngle(playerid, 128.0980); SetPlayerInterior(playerid, 0); SetPlayerCameraPos(playerid,9.12363,173115.1122,22.6114233); SetPlayerCameraLookAt(playerid,1231.954277,1742316.712391,22.6223422); switch (classid) { case 0: { GameTextForPlayer(playerid, "~g~FRANCE", 5000,3); OnPlayerRequestClass2(playerid, classid); } case 1: { GameTextForPlayer(playerid, "~g~BRITISH", 5000,3); OnPlayerRequestClass3(playerid, classid); } } return 1; }
forward OnPlayerRequestClass2(playerid, classid); public OnPlayerRequestClass2(playerid, classid){ switch (classid) { case 0: { GameTextForPlayer(playerid, "~g~French Soldier", 5000,3); } case 1: { GameTextForPlayer(playerid, "~g~French General", 5000,3); } } return 1; }
forward OnPlayerRequestClass3(playerid, classid); public OnPlayerRequestClass3(playerid, classid){ switch (classid) { case 0: { GameTextForPlayer(playerid, "~g~British Soldier", 5000,3); } case 1: { GameTextForPlayer(playerid, "~g~British General", 5000,3); } } return 1; }
Originally Posted by MrIncredible
so is that good ? onplayerrequestclass2 ....
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