public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid,111.345,3456.71341,22.6224);
SetPlayerFacingAngle(playerid, 128.0980);
SetPlayerInterior(playerid, 0);
SetPlayerCameraPos(playerid,9.12363,173115.1122,22.6114233);
SetPlayerCameraLookAt(playerid,1231.954277,1742316.712391,22.6223422);
switch (classid) {
case 0:
{
GameTextForPlayer(playerid, "~g~FRANCE", 5000,3);
OnPlayerRequestClass2(playerid, classid);
}
case 1:
{
GameTextForPlayer(playerid, "~g~BRITISH", 5000,3);
OnPlayerRequestClass3(playerid, classid);
}
}
return 1;
}
forward OnPlayerRequestClass2(playerid, classid);
public OnPlayerRequestClass2(playerid, classid){
switch (classid) {
case 0:
{
GameTextForPlayer(playerid, "~g~French Soldier", 5000,3);
}
case 1:
{
GameTextForPlayer(playerid, "~g~French General", 5000,3);
}
}
return 1;
}
forward OnPlayerRequestClass3(playerid, classid);
public OnPlayerRequestClass3(playerid, classid){
switch (classid) {
case 0:
{
GameTextForPlayer(playerid, "~g~British Soldier", 5000,3);
}
case 1:
{
GameTextForPlayer(playerid, "~g~British General", 5000,3);
}
}
return 1;
}
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Originally Posted by MrIncredible
so is that good ? onplayerrequestclass2 ....
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