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Help with SetVehicleNumberPlate - Printable Version

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+---- Thread: Help with SetVehicleNumberPlate (/showthread.php?tid=133574)



Help with SetVehicleNumberPlate - [BEP]AcerPilot - 13.03.2010

I need to change the plate of my car, but do not understand how using SetVehicleNumberPlate. Already looked on the wiki and did not understand. Could you explain and how?

OBS: Using ****** Translate xD


Re: Help with SetVehicleNumberPlate - Miguel - 13.03.2010

Quote:
Originally Posted by Wiki
This function does not work in the current SA:MP version.



Re: Help with SetVehicleNumberPlate - [BEP]AcerPilot - 13.03.2010

Current is 0.3, mine is 0.2


Re: Help with SetVehicleNumberPlate - ¤Adas¤ - 13.03.2010

After setting it, you have to respawn the vehicle.


Re: Help with SetVehicleNumberPlate - [BEP]AcerPilot - 13.03.2010

But I don't know how to set, I simply don't have any idea of how to use this function. Can give me an example?


Re: Help with SetVehicleNumberPlate - Mike Garber - 13.03.2010

https://sampwiki.blast.hk/wiki/SetVehicleNumberPlate

There's your example. This is exactly how you do It.


Re: Help with SetVehicleNumberPlate - [BEP]AcerPilot - 13.03.2010

But for example: I have 34 cars in my script. As the function will know which set the car plate? And in public that I should put the function? I'm really confused.


Re: Help with SetVehicleNumberPlate - [BEP]AcerPilot - 13.03.2010

public OnUserSeeThisTopic
{
SendClientMessage(userid, COLOR_RED, "BUMP");
return 1;
}


Re: Help with SetVehicleNumberPlate - Correlli - 13.03.2010

Quote:
Originally Posted by [BEP
GeoPilot ]
public OnUserSeeThisTopic
{
SendClientMessage(userid, COLOR_RED, "BUMP");
return 1;
}
pawn Код:
public OnUserBumpThisTopic(userid)
{
  SendUserMessage(userid, COLOR_RED, "[url]http://forum.sa-mp.com/index.php?topic=67900.0"[/url]);
  return true;
}



Re: Help with SetVehicleNumberPlate - Born2die - 13.03.2010

Stop screwing guys:

pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate) {
SetVehicleNumberPlate(GetPlayerVehicleID(playerid), "TEXT");
return true;
}