public OnPlayerUpdate(playerid) { new wantedlevel; wantedlevel = GetPlayerWantedLevel(playerid); if wantedlevel =< 2 SetPlayerColor(COLOR_LIGHTRED); if wantedlevel => 3 SetPlayerColor(COLOR_RED); return 1; }
C:\Counter-Strike 2D\SampSrv\gamemodes\CnRTest.pwn(222) : warning 211: possibly unintended assignment C:\Counter-Strike 2D\SampSrv\gamemodes\CnRTest.pwn(222) : error 029: invalid expression, assumed zero C:\Counter-Strike 2D\SampSrv\gamemodes\CnRTest.pwn(222) : warning 215: expression has no effect C:\Counter-Strike 2D\SampSrv\gamemodes\CnRTest.pwn(222) : error 001: expected token: ";", but found "-identifier-" C:\Counter-Strike 2D\SampSrv\gamemodes\CnRTest.pwn(222) : warning 202: number of arguments does not match definition C:\Counter-Strike 2D\SampSrv\gamemodes\CnRTest.pwn(223) : warning 211: possibly unintended assignment C:\Counter-Strike 2D\SampSrv\gamemodes\CnRTest.pwn(223) : error 029: invalid expression, assumed zero C:\Counter-Strike 2D\SampSrv\gamemodes\CnRTest.pwn(223) : warning 215: expression has no effect C:\Counter-Strike 2D\SampSrv\gamemodes\CnRTest.pwn(223) : error 001: expected token: ";", but found "-identifier-" C:\Counter-Strike 2D\SampSrv\gamemodes\CnRTest.pwn(223) : warning 202: number of arguments does not match definition C:\Counter-Strike 2D\SampSrv\gamemodes\CnRTest.pwn(223) : warning 204: symbol is assigned a value that is never used: "wantedlevel" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.
public OnPlayerUpdate(playerid)
{
new wantedlevel;
wantedlevel = GetPlayerWantedLevel(playerid);
if(wantedlevel =< 2) SetPlayerColor(COLOR_LIGHTRED);
if(wantedlevel => 3) SetPlayerColor(COLOR_RED);
return 1;
}
public OnPlayerUpdate(playerid) { new wantedlevel; wantedlevel = GetPlayerWantedLevel(playerid); if(wantedlevel =< 2) { SetPlayerColor(COLOR_LIGHTRED); } else if(wantedlevel => 3) { SetPlayerColor(COLOR_RED); } return 1; }
SetPlayerColor(COLOR);
SetPlayerColor(playerid, COLOR);
Originally Posted by [NT
Extremo ]
Thats because both of them forgot to actually include an ID. SetPlayerColor(Color) is what they did, so where is the actual PLAYER-SELECTION. Just ex-change the pawn Код:
pawn Код:
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Originally Posted by ¤Adas¤
It must be: >= and <=
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Originally Posted by [AC
Etch ]
here is the right code Код:
public OnPlayerUpdate(playerid) { new wantedlevel; wantedlevel = GetPlayerWantedLevel(playerid); if(wantedlevel =< 2) { SetPlayerColor(COLOR_LIGHTRED); } else if(wantedlevel => 3) { SetPlayerColor(COLOR_RED); } return 1; } |