Pickup help - Printable Version
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Pickup help -
szekelyzsolt - 08.03.2010
Hello i have a problem
I whant to create textdraw with pickup
Like 25/ 100
20= number of stunts done (player entered checkpoint)
100= number of pickups
PS i use gadmin this is for user pickups done
Please help me
Sorry for bad english
Re: Checkpoint help -
szekelyzsolt - 09.03.2010
BUMP
Re: Checkpoint help -
szekelyzsolt - 10.03.2010
BUMP
Re: Checkpoint help -
szekelyzsolt - 11.03.2010
BUMP
Re: Checkpoint help -
szekelyzsolt - 12.03.2010
Bump
Re: Checkpoint help -
Jakku - 12.03.2010
We need more explanation, to realize what you actually want.
"I need a checkpoint with textdraw" does not describe the thing you want
Re: Checkpoint help -
szekelyzsolt - 13.03.2010
For example at the end of stunt is a checkpoint
On player enter checkpoint receive 5000000$ and 1 stuntpoint
The stuntpoint is aded to a textdraw like 25/30
Re: Checkpoint help -
Chriham3 - 13.03.2010
pawn Код:
public OnPlayerEnterCheckpoint(playerid)
{
// CREATE A TEXTDRAW
// Your addmoney function
// Your addstuntpoint function
// create a timer to destroytextdraw
//// Everything can be found on wiki ////
return 1;
}
Re: Checkpoint help -
szekelyzsolt - 14.03.2010
Quote:
Originally Posted by Chriham3
pawn Код:
public OnPlayerEnterCheckpoint(playerid) { // CREATE A TEXTDRAW // Your addmoney function // Your addstuntpoint function // create a timer to destroytextdraw //// Everything can be found on wiki //// return 1; }
|
The textdraw is separate for players not only for one
Re: Checkpoint help -
Deat_Itself - 14.03.2010
Код:
new mypickup;
ongamemodeinit
mypickup=createpickup...
Onplayerpickuppickup
if(pickupid == mypickup) GivePlayermoney(playerid, ...), SendClientMessage(playerid, color, "you have re...");
onplayerconnect
CreatePlayer3DTextLabel(playerid, "your text",color,..,..,..);