exp,level system problem? - Printable Version
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+---- Thread: exp,level system problem? (
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exp,level system problem? -
hardstop - 07.03.2010
how can i make that you get Xp from every kill,
and if you get like 100exp then you gain a level
Re: exp,level system problem? -
Miguel - 07.03.2010
pawn Код:
new ExperiencePts[MAX_PLAYERS];
new Level[MAX_PLAYERS];
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
ExperiencePts[killerid] ++;
if(ExperiencePts[killerid] > 99)
{
SendClientMessage(killerid, COLOR, "You gain a leve for having 100 experience points!");
Level[killerid] ++;
ExperiencePts[killerid] = 0;
}
return 1;
}
Re: exp,level system problem? -
Desert - 07.03.2010
Level[playerid]++; should be Level[killerid]++; The same with the message
Re: exp,level system problem? -
Miguel - 07.03.2010
Updated...
Re: exp,level system problem? -
hardstop - 07.03.2010
But What about saving exp? and levels?