Originally Posted by ¤Adas¤
You mean SetPlayerName?
|
dcmd_setname(playerid,params[]) { if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) { new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setname [playerid] [new name]"); new player1 = strval(tmp), length = strlen(tmp2), string[128]; if(length < 3 || length > MAX_PLAYER_NAME) return SendClientMessage(playerid,red,"ERROR: Incorrect Name Length"); if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin"); if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) { format(string, sizeof(string), "You have set \"%s's\" name to \"%s\" ", pName(player1), tmp2); SendClientMessage(playerid,blue,string); if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your name to \"%s\" ", pName(playerid), tmp2); SendClientMessage(player1,blue,string); } SetPlayerName(player1, tmp2); return OnPlayerConnect(player1); } else return SendClientMessage(playerid,red,"ERROR: Player is not connected"); } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }