//-----------------------------------------------------------------------------* public OnPlayerConnect(playerid) { ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "Welcome to our server", "If you need help ask an admin or typ /help. \n ADMINS Are: Security and Snorlex \n \n \n To join press continu, to quit press quit and you will be kicked.", "contine", "quit"); return 1; }
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 1) { if(response) { SendClientMessage(playerid,0x008000FF, "Enjoy your stay!"); } else { SendClientMessage(playerid, 0xFF0000FF, "You selected 'Quit', therefore you got kicked. Goodbye!"); Kick(playerid); } return 1; } return 0; }
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 1 && response) { switch(listitem) { case 0: { SendClientMessage(playerid,0x008000FF, "Enjoy your stay!"); } case 1: { SendClientMessage(playerid, 0xFF0000FF, "You selected 'Quit', therefore you got kicked. Goodbye!"); Kick(playerid); } return 1; } return 1; }
Originally Posted by [AC
Etch ]
try this as dialogresponse Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 1 && response) { switch(listitem) { case 0: { SendClientMessage(playerid,0x008000FF, "Enjoy your stay!"); } case 1: { SendClientMessage(playerid, 0xFF0000FF, "You selected 'Quit', therefore you got kicked. Goodbye!"); Kick(playerid); } return 1; } return 0; } |
...\wsm.pwn(52) : error 002: only a single statement (or expression) can follow each "case" ...\wsm.pwn(52) : warning 215: expression has no effect Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 1) { if(response == 0) { SendClientMessage(playerid,0x008000FF, "Enjoy your stay!"); } if(response == 1) { SendClientMessage(playerid, 0xFF0000FF, "You selected 'Quit', therefore you got kicked. Goodbye!"); Kick(playerid); } return 1; } return 0; }
Originally Posted by [AC
Etch ]
sorry about that try this : Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 1) { if(response == 0) { SendClientMessage(playerid,0x008000FF, "Enjoy your stay!"); } if(response == 1) { SendClientMessage(playerid, 0xFF0000FF, "You selected 'Quit', therefore you got kicked. Goodbye!"); Kick(playerid); } return 1; } return 0; } |
Originally Posted by Born2die
You could also spawn a corrupt object that makes you crash instead of kicking.
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