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[FilterScript] [FS] Airstriking System v4.0 (0.3c) || Just Like The Real Thing! - Printable Version

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+--- Thread: [FilterScript] [FS] Airstriking System v4.0 (0.3c) || Just Like The Real Thing! (/showthread.php?tid=130767)

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[FS] Airstriking System v4.0 (0.3c) || Just Like The Real Thing! - CJ101 - 28.02.2010



About
Version 4 Is Out!
Its a air-striking system where you choose an airstrike, a plane drives above you, and then the bomb goes off. Good For War servers. There is a 6 second delay once you choose a bomb ( the plane is getting ready to drop it). I Got the idea from my friend Flake. You can use one strike at a time.

To Choose an airstrike do /airstrike.


ChangeLog

v4.0 Changelog
Quote:

* Removed the PVAR system and using normal vars now
* Fixed a few bugs/issues
* Added random airstrikes to random zones.. The random zones are stored in airstrikes.txt
* Added a ground flare that goes where you want the strike to be (where you are)
* Added a Map Icon that shows where the bombing plane is.
v3.0 Changelog:
Quote:

* Upgraded for the PVARS System
* Fixed a few bugs
* Added a few new airstrikes

Install
* Copy the Files Airstrike.pwn and Airstrike.amx into the Filterscripts folder.
* Add 'Airstrikes' to the filterscripts line on server.cfg
* Copy the airstrikes.txt into the scriptfiles directory.

Airstrikes
- Vehicle Smasher
- Enemy Wave Attack
- Tank Buster
- Carpet Bomb
- Nuke
- Air Attack
- Air Bomber
- MegaNuke
- Vehicle Nuke
- Aircracker Bomb
- Aircluster Bomb
- Destructor Bomb
- FireCluster Bomb
- SplitterMissle
- MOAB
- Pounder Added In 3.0
- MegaPounder Added In 3.0
- GroundBomb Added In 3.0
- CarpetNuke Added In 3.0

Some airstrikes have multiple parts.



+ MediaFire
+ Pastebin


Re: [FS] Airstriking Sytem - Just Like The Real Thing! - Norn - 28.02.2010

I can record a video if you PM me your test server IP.




Re: [FS] Airstriking Sytem - Just Like The Real Thing! - Zeros - 28.02.2010

nice.......
good fs



Re: [FS] Airstriking Sytem - Just Like The Real Thing! - Norn - 28.02.2010

CJ101's Airstrike System [SA-MP]

There you are, although it won't be high quality until it's done processing.




Re: [FS] Airstriking Sytem - Just Like The Real Thing! - MisterTickle - 28.02.2010

This is very nice. I would like to see the ability to set it to go through a list of pre listed locations, some sort of /setbombpoint than you can select it where to hit considering I wouldn't stand in a location and in a few seconds get owned by a nuke. Definitely love the idea.


Re: [FS] Airstriking Sytem - Just Like The Real Thing! - MaykoX - 28.02.2010

Very cool FS, I will put this into my GM.


Re: [FS] Airstriking Sytem - Just Like The Real Thing! - CJ101 - 28.02.2010

Quote:
Originally Posted by MisterTickle
This is very nice. I would like to see the ability to set it to go through a list of pre listed locations, some sort of /setbombpoint than you can select it where to hit considering I wouldn't stand in a location and in a few seconds get owned by a nuke. Definitely love the idea.
I Know what your talking about, and it would be cool.. One minute your walking through the desert, and the next second a nuke wipes out you.

A File with random points would be perfect. The FS could run a timer, and then every 6 minutes or so select a random bomb and drop it.


Re: [FS] Airstriking Sytem - Just Like The Real Thing! - Lejo - 28.02.2010

Very nice. I downloaded & tested. 10/10. Keep up the good work.


Re: [FS] Airstriking Sytem - Just Like The Real Thing! - CJ101 - 01.03.2010

Quote:
Originally Posted by » ραωпsтαг «
Pretty cool. There is no planes though, from your picture and description I thought you had some planes flying over you or something .. would be cool with NPC's.
It's just an object, its a adromada. You have to actually look up into the sky to see it.




Re: [FS] Airstriking Sytem v2.0 - Just Like The Real Thing! - CJ101 - 04.03.2010

Version 2 Is out! Check first topic!




Re: [FS] Airstriking Sytem v2.0 - Just Like The Real Thing! - Lejo - 04.03.2010

Very nice update to this filterscript. I'll be downloading it and testing it out, I'll even possibly make a video if my Fraps decides to work. Nonetheless though, keep up the good work.


Re: [FS] Airstriking Sytem v2.0 - Just Like The Real Thing! - pmk1 - 05.04.2010

what would be really great is that there would be some planes (from two teams by ex) that would drop bombs on random targets of other side, so it would getplayerposition, then make fall the bomb on him and BANG xd it would make a more reallistic Warfare what about a mortar....


Re: [FS] Airstriking Sytem v2.0 - Just Like The Real Thing! - CJ101 - 05.04.2010

Update: I'm not releasing any more updates/releases as i am too busy now.


Re: [FS] Airstriking Sytem v2.0 - Just Like The Real Thing! - Big_Mac - 05.04.2010

Very Nice, i can use this against hackers and dm'ers


Re: [FS] Airstriking Sytem v2.0 - Just Like The Real Thing! - caldaia - 06.04.2010

why if i have another samp menщ that script don't work??(the menщ of this script appear but have no effect when i chose something)


Re: [FS] Airstriking Sytem v2.0 - Just Like The Real Thing! - dirawit - 06.05.2010

Awesomeness i think next version can select id to nuke Good job


Re: [FS] Airstriking Sytem v2.0 - Just Like The Real Thing! - ViruZZzZ_ChiLLL - 06.05.2010

Quote:
Originally Posted by CJ101
Update: I'm not releasing any more updates/releases as i am too busy now.
Aww, that's too bad
anyways, I really like this nice!
________
Subaru History


Re: [FS] Airstriking Sytem v2.0 - Just Like The Real Thing! - [cA]Unforseen - 06.05.2010

that was funny xD


Re: [FS] Airstriking Sytem v2.0 - Just Like The Real Thing! - Karlip - 06.05.2010

Nice FS, but try not to use the dialog ID's you use.

Change them to some random number, any.


Re: [FS] Airstriking Sytem v2.0 - Just Like The Real Thing! - cmg4life - 06.05.2010

Post a video of them all ?