Weapon adding problems (very weird) - Printable Version
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Weapon adding problems (very weird) -
Andy_McKinley - 27.02.2010
I have a gamemode with 4 teams, I want different weapons on each team.
Example:
I want to give Team Army a SMG (1000 ammo), M4(1000 ammo), Desert Eagle (500 ammo) and a Knife.
But, when I script it, it only gives the first weapon (SMG for example).
pawn Код:
if(gTeam[playerid] == TEAM_TERRORISTS)
{
GivePlayerWeapon(playerid, 9, 30);
SetPlayerColor(playerid,COLOR_RED); // Red
}
ID 9 is the Chainsaw ID, ID 30 the AK-47. It only gives the team the chainsaw, nothing else.
_________________________________________________
And another bug; when I enter more than 2 weapon ID's, it gives me a warning
Код:
D:\DOCUME~1\ANDY~1\MYDOC~1\_UF_SF~1\GAMEMO~1\_UF_SF~1.PWN(547) : warning 202: number of arguments does not match definition
D:\DOCUME~1\ANDY~1\MYDOC~1\_UF_SF~1\GAMEMO~1\_UF_SF~1.PWN(547) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
2 Warnings.
Could someone tell me how to fix the ''only the first weapon at spawn'' bug and tell me how to add more than only 2 without warnings.
Re: Weapon adding problems (very weird) -
Torran - 27.02.2010
https://sampwiki.blast.hk/wiki/GivePlayerWeapon
GivePlayerWeapon(playerid, weaponid, ammo);
Re: Weapon adding problems (very weird) -
Naxix - 27.02.2010
Hey there, i'm not sure about this code, but i think i might work.
Код:
if(gTeam[playerid] == TEAM_TERRORISTS)
{
GivePlayerWeapon(playerid, 9, 1);
GivePlayerWeapon(playerid, 30, 1000);
SetPlayerColor(playerid,COLOR_RED); // Red
}
EDIT: Beaten with a few secs
Re: Weapon adding problems (very weird) -
Andy_McKinley - 27.02.2010
Thanks a lot guys!
How could I be so stupid lol?? :P Thanks for helping me.