dcmd_login(playerid,params[]) { ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Login","Enter your password below:","Login","Cancel"); if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already logged in."); if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: Account doesn't exist, please use '/register [password]'."); if (strlen(params)==0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/login [password]'"); if (udb_CheckLogin(PlayerName2(playerid),params)) { new file[256], tmp3[100], string[128]; format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(playerid)) ); GetPlayerIp(playerid,tmp3,100); dini_Set(file,"ip",tmp3); LoginPlayer(playerid); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); if(PlayerInfo[playerid][Level] > 0) { format(string,sizeof(string),"ACCOUNT: Successfully Logged In. (Level %d)", PlayerInfo[playerid][Level] ); return SendClientMessage(playerid,green,string); } else return SendClientMessage(playerid,green,"ACCOUNT: Successfully Logged In"); } else { PlayerInfo[playerid][FailLogin]++; printf("LOGIN: %s has failed to login, Wrong password (%s) Attempt (%d)", PlayerName2(playerid), params, PlayerInfo[playerid][FailLogin] ); if(PlayerInfo[playerid][FailLogin] == MAX_FAIL_LOGINS) { new string[128]; format(string, sizeof(string), "%s has been kicked (Failed Logins)", PlayerName2(playerid) ); SendClientMessageToAll(grey, string); print(string); Kick(playerid); } return SendClientMessage(playerid,red,"ACCOUNT: Login failed! Incorrect Password"); } }
Originally Posted by Don Correlli
Check some dialog tutorials to learn how to use dialogs.
|
Originally Posted by bartje01
LOl. directly when I saw that you posted something I knew you were going to say something like that xD
But. I just asked if someone can help me to fix this. Not to tell me where to learn |