if(strcmp("/w", cmdtext, true, 2)==0)
{
if(strlen(cmdtext) <= 3) {
SendClientMessage(playerid,COLOR_RED,"USAGE: /w (msg)");
return 1;
}
new output[150];
new pname[24];
new string[128];
GetPlayerName(playerid, pname, 24);
strmid(output,cmdtext,2,strlen(cmdtext));
format(string, sizeof(string), "(WHISPER): %s(%d) %s",pname,playerid,output);
printf("%s", string);
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i) && GetDistanceBetweenPlayers(playerid,i) < 10) {
{
format(string, sizeof(string), "(WHISPER): %s(%d) %s",pname,playerid,output);
format(string, sizeof(string),
SendClientMessage(i,COLOR_YELLOW,string);
}
}
}
return 1;
}
}
return 0;
}
|
Originally Posted by dclaw
i think with textdraw or something :P
je bent nl he. "De" "Vries" |

if(strcmp("/w", cmdtext, true, 2)==0)
{
if(strlen(cmdtext) <= 3) {
SendClientMessage(playerid,COLOR_RED,"USAGE: /w (msg)");
return 1;
}
new output[150];
new pname[24];
new string[128];
GetPlayerName(playerid, pname, 24);
strmid(output,cmdtext,2,strlen(cmdtext));
format(string, sizeof(string), "(WHISPER): %s(%d) %s",pname,playerid,output);
SetPlayerChatBubble(playerid, string, COLOR_WHITE, 150.0, 10000);
printf("%s", string);
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i) && GetDistanceBetweenPlayers(playerid,i) < 10) {
{
format(string, sizeof(string), "(WHISPER): %s(%d) %s",pname,playerid,output);
SetPlayerChatBubble(playerid, string, COLOR_WHITE, 150.0, 10000);
SendClientMessage(i,COLOR_YELLOW,string);
}
}
}
return 1;
}
}
return 0;
}
if(strcmp("/w", cmdtext, true, 2)==0)
{
if(strlen(cmdtext) <= 3)
{
SendClientMessage(playerid,COLOR_RED,"USAGE: /w (msg)");
return 1;
}
new output[150];
new pname[24];
new string[128];
GetPlayerName(playerid, pname, 24);
strmid(output,cmdtext,2,strlen(cmdtext));
format(string, sizeof(string), "(WHISPER): %s(%d) %s",pname,playerid,output);
SetPlayerChatBubble(playerid, output, COLOR_WHITE, 150.0, 10000);
printf("%s", string);
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i) && GetDistanceBetweenPlayers(playerid,i) < 10)
{
format(string, sizeof(string), "(WHISPER): %s(%d) %s",pname,playerid,output);
SetPlayerChatBubble(playerid, output, COLOR_WHITE, 150.0, 10000);
SendClientMessage(i,COLOR_YELLOW,string);
}
}
return 1;
}