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Tardation101 - Printable Version

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Tardation101 - Donny_k - 22.02.2010

Tardation101_WEB.wmv


Re: Tardation101 - Jese - 22.02.2010

rofl!


Re: Tardation101 - Mrkrabz - 22.02.2010

Wait what?


Re: Tardation101 - Donny_k - 22.02.2010

Quote:
Originally Posted by Mrkrabz
Wait what?
What ?


Re: Tardation101 - Correlli - 22.02.2010

Nice!


Re: Tardation101 - SlashPT - 22.02.2010

haha lolÒ‘ed


Re: Tardation101 - Guedes747 - 22.02.2010

Lol.. btw wait... a half-pipe on the sea? You can map on GTA 4 now?


Re: Tardation101 - Mrkrabz - 22.02.2010

Quote:
Originally Posted by Guedes_
Lol.. btw wait... a half-pipe on the sea? You can map on GTA 4 now?
It's a mod.


Re: Tardation101 - Guedes747 - 22.02.2010

Quote:
Originally Posted by Mrkrabz
Quote:
Originally Posted by Guedes_
Lol.. btw wait... a half-pipe on the sea? You can map on GTA 4 now?
It's a mod.
Ahh ok lol, silly me. <- i belive this tiny gif is turning viral lol


Re: Tardation101 - Donny_k - 22.02.2010

Yes you can map, not custom objects as we don't have collision yet but any game object, the object is "bm_skate_halfpipe - 1072695029" and it's frozen into position. I have a custom editor which isn't released but IIRC you can edit certain objects with the native trainer so give that a go if you want to mess about with objects, I don't know what objects it can spawn though.

The flame is done by adding a PTFX name to the muzzle effect of your weapons xml, you can add anything to it but some make the game lag.