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[Map] [MAP] Boby's Public car park - Roleplay - Printable Version

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+---- Thread: [Map] [MAP] Boby's Public car park - Roleplay (/showthread.php?tid=129263)

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[MAP] Boby's Public car park - Roleplay - spider_bobi - 21.02.2010

CHAD GIBSON. OWNED

Pictures:









Download:



Code:
Code:
CreateObject(982, 1058.454224, -1764.798584, 13.255621, 0.0000, 0.0000, 0.0000);
CreateObject(982, 1071.228760, -1777.605835, 13.213567, 0.0000, 0.0000, 90.0000);
CreateObject(982, 1090.405762, -1777.592285, 13.210735, 0.0000, 0.0000, 90.0000);
CreateObject(982, 1058.466064, -1747.186035, 13.486248, 0.0000, 0.0000, 0.0000);
CreateObject(982, 1071.199097, -1734.421143, 13.474993, 0.0000, 0.0000, 90.0000);
CreateObject(984, 1090.410522, -1734.418457, 13.406418, 0.0000, 0.0000, 90.0000);
CreateObject(983, 1100.042480, -1734.382080, 13.461747, 0.0000, 0.0000, 90.0000);
CreateObject(982, 1103.236938, -1764.773682, 13.216957, 0.0000, 0.0000, 0.0000);
CreateObject(983, 1105.948608, -1750.207886, 13.252114, 0.0000, 0.0000, 303.7500);
CreateObject(967, 1106.548828, -1748.201172, 12.548435, 0.0000, 0.0000, 33.7501);
CreateObject(966, 1106.506226, -1737.556763, 12.403636, 0.0000, 0.0000, 90.0000);
CreateObject(970, 1104.692871, -1735.896240, 13.172626, 0.0000, 0.0000, 135.0000);
CreateObject(970, 1108.534790, -1746.438354, 13.121794, 0.0000, 0.0000, 90.0000);
CreateObject(968, 1106.465088, -1737.585815, 13.262889, 0.0000, 349.6868, 90.0000);
CreateObject(1597, 1115.196899, -1740.669434, 15.066102, 0.0000, 0.0000, 270.0000);
CreateObject(1597, 1136.193359, -1741.128052, 15.055819, 0.0000, 0.0000, 90.0000);
CreateObject(1597, 1155.983154, -1741.084229, 15.055820, 0.0000, 0.0000, 90.0000);
CreateObject(822, 1086.689209, -1749.725952, 14.906881, 0.0000, 0.0000, 0.0000);
CreateObject(822, 1082.356812, -1751.562622, 14.984280, 0.0000, 0.0000, 0.0000);
CreateObject(822, 1078.835571, -1751.892090, 14.944147, 0.0000, 0.0000, 56.2500);
CreateObject(822, 1074.574585, -1752.766724, 14.659369, 0.0000, 0.0000, 101.2500);
CreateObject(640, 1102.828979, -1754.594238, 13.225043, 0.0000, 0.0000, 180.0000);
CreateObject(640, 1102.835938, -1759.706665, 13.224195, 0.0000, 0.0000, 0.0000);
CreateObject(640, 1102.840210, -1764.458252, 13.224871, 0.0000, 0.0000, 180.0000);
CreateObject(640, 1102.837524, -1769.681885, 13.225150, 0.0000, 0.0000, 0.0000);
CreateObject(640, 1102.828369, -1774.845703, 13.225659, 0.0000, 0.0000, 180.0000);
CreateObject(640, 1100.553223, -1777.232544, 13.216498, 0.0000, 0.0000, 270.0000);
CreateObject(640, 1095.357056, -1777.227539, 13.216372, 0.0000, 0.0000, 90.0000);
CreateObject(640, 1090.129883, -1777.229614, 13.216425, 0.0000, 0.0000, 270.0000);
CreateObject(640, 1084.869629, -1777.228760, 13.217029, 0.0000, 0.0000, 90.0000);
CreateObject(640, 1079.719238, -1777.236206, 13.217216, 0.0000, 0.0000, 270.0000);
CreateObject(640, 1074.606812, -1777.264893, 13.217303, 0.0000, 0.0000, 90.0000);
CreateObject(640, 1069.421997, -1777.248047, 13.216886, 0.0000, 0.0000, 270.0000);
CreateObject(640, 1064.209717, -1777.240967, 13.216707, 0.0000, 0.0000, 90.0000);
CreateObject(640, 1061.136597, -1777.229980, 13.213943, 0.0000, 0.0000, 270.0000);
CreateObject(640, 1058.910889, -1774.520630, 13.226851, 0.0000, 0.0000, 0.0000);
CreateObject(640, 1058.910522, -1769.198608, 13.243758, 0.0000, 0.0000, 180.0000);
CreateObject(640, 1058.927002, -1763.994629, 13.259875, 0.0000, 0.0000, 0.0000);
CreateObject(640, 1058.948975, -1758.715210, 13.276090, 0.0000, 0.0000, 180.0000);
CreateObject(640, 1058.965210, -1753.652832, 13.291760, 0.0000, 0.0000, 0.0000);
CreateObject(640, 1058.973633, -1748.384766, 13.308278, 0.0000, 0.0000, 180.0000);
CreateObject(640, 1059.007813, -1743.282349, 13.324252, 0.0000, 0.0000, 0.0000);
CreateObject(640, 1059.018677, -1737.924683, 13.347485, 0.0000, 0.0000, 180.0000);
CreateObject(640, 1061.577881, -1734.999512, 13.376128, 0.0000, 0.0000, 270.0000);
CreateObject(640, 1066.961670, -1734.994141, 13.390731, 0.0000, 0.0000, 90.0000);
CreateObject(640, 1072.021851, -1735.038696, 13.403215, 0.0000, 0.0000, 270.0000);
CreateObject(640, 1077.392822, -1735.034668, 13.417748, 0.0000, 0.0000, 90.0000);
CreateObject(640, 1082.537354, -1735.045288, 13.431306, 0.0000, 0.0000, 270.0000);
CreateObject(640, 1087.805176, -1735.086426, 13.444431, 0.0000, 0.0000, 90.0000);
CreateObject(640, 1092.911133, -1735.127930, 13.457117, 0.0000, 0.0000, 270.0000);
CreateObject(640, 1098.221680, -1735.125000, 13.468738, 0.0000, 0.0000, 90.0000);
CreateObject(640, 1103.105713, -1735.987793, 13.286214, 0.0000, 0.0000, 247.5000);
CreateObject(640, 1104.166382, -1750.671387, 13.246304, 0.0000, 0.0000, 315.0000);
CreateObject(3463, 1125.795166, -1740.772339, 12.773878, 0.0000, 0.0000, 270.0000);
CreateObject(3463, 1146.306274, -1740.718018, 12.775988, 0.0000, 0.0000, 90.0000);
CreateObject(3463, 1164.984375, -1740.747192, 12.776855, 0.0000, 0.0000, 90.0000);
CreateObject(1319, 1110.567871, -1740.866333, 13.159851, 0.0000, 0.0000, 270.0000);
CreateObject(1319, 1119.874756, -1740.890015, 13.159852, 0.0000, 0.0000, 258.7500);
CreateObject(1319, 1131.527710, -1740.906006, 13.149569, 0.0000, 0.0000, 270.0000);
CreateObject(1319, 1140.839111, -1741.032104, 13.156784, 0.0000, 0.0000, 270.0000);
CreateObject(1319, 1151.267212, -1740.869141, 13.126765, 0.0000, 0.0000, 270.0000);
CreateObject(1319, 1160.608521, -1740.877563, 13.149570, 0.0000, 0.0000, 270.0000);
CreateObject(1297, 1106.893066, -1747.108765, 15.964553, 0.0000, 0.0000, 348.7500);



Re: [MAP] Boby's Public car park - Roleplay - Jake Winstonn - 21.02.2010

Not bad map 4/5


Re: [MAP] Boby's Public car park - Roleplay - The_Tough - 21.02.2010

Thats good


Re: [MAP] Boby's Public car park - Roleplay - meik12 - 21.02.2010

not bad..


Re: [MAP] Boby's Public car park - Roleplay - FireFox_ - 21.02.2010

Nice map


Re: [MAP] Boby's Public car park - Roleplay - Jake Winstonn - 21.02.2010

keep up.And you will have skills to create cool maps


Re: [MAP] Boby's Public car park - Roleplay - Onyx09 - 22.02.2010

pretty good For RP


Re: [MAP] Boby's Public car park - Roleplay - XX3 - 22.02.2010

Impressive! Keep up the good work!


Re: [MAP] Boby's Public car park - Roleplay - spider_bobi - 22.02.2010

thanks all !


Re: [MAP] Boby's Public car park - Roleplay - luxeon - 22.02.2010

You could improve it with parking fee and moving gate u know..atm its totally pointless.I honestly don't understand why you guys release such useless maps/scripts..no1 uses em.


Luxeon


Re: [MAP] Boby's Public car park - Roleplay - Jake Winstonn - 22.02.2010

oh yeah and there is this kind of parking I think you copy the idea
http://forum.sa-mp.com/index.php?topic=76582.0


Re: [MAP] Boby's Public car park - Roleplay - Scenario - 22.02.2010

Dumb Question; Where do i put the .map file? I forgot!


Re: [MAP] Boby's Public car park - Roleplay - Jake Winstonn - 22.02.2010

just use the Objeective code


Re: [MAP] Boby's Public car park - Roleplay - Sergei - 22.02.2010

This one actually looks like a parking. The other one is like a military base (like 99% of maps).


Re: [MAP] Boby's Public car park - Roleplay - Scenario - 22.02.2010

Quote:
Originally Posted by Jake Winstonn
just use the Objeective code
What do you mean?


Re: [MAP] Boby's Public car park - Roleplay - RoamPT - 22.02.2010

Looks good.


Re: [MAP] Boby's Public car park - Roleplay - spider_bobi - 22.02.2010

lol
i didnt copy anything !
i just make it from my mind lol


Re: [MAP] Boby's Public car park - Roleplay - Jake Winstonn - 22.02.2010

okey I just saw some guy had the same.Your is kinda more RP .


Re: [MAP] Boby's Public car park - Roleplay - spider_bobi - 24.02.2010

ok
more comments ?


Re: [MAP] Boby's Public car park - Roleplay - addinol - 24.02.2010

is it possible to make the barrier get up with command, like /cpopen/close /carparkopen/close ?