number of arguments does not match definition -
jamesbond007 - 21.02.2010
if(strcmp("/drunk", cmdtext, true, 9) == 0)
{
SetPlayerDrunkLevel(playerid, GetPlayerDrunkLevel(playerid) + 2000);
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRI NK_BEER);
ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,1,1 ,1,1,1);
GameTextForPlayer(playerid,"~W~Drunk Mode Is ~g~On!",3000,5);
SendClientMessage(playerid, 0xFF641AFF, "SERVER: Type /drunk off to Stop being Drunk.");
SetPlayerHealth(playerid, GetPlayerHealth(playerid) + 20);
return 1;
}
can someone fix it for me ?
edit : the error showed when i added setplayerhealth; whats wrong with it ?
Re: number of arguments does not match definition -
VonLeeuwen - 21.02.2010
https://sampwiki.blast.hk/wiki/GetPlayerHealth
Two parameters, you used one:
'GetPlayerHealth(playerid)'
Make it like this:
pawn Код:
if(strcmp("/drunk", cmdtext, true, 9) == 0)
{
new pHealth;
GetPlayerHealth(playerid, pHealth);
SetPlayerDrunkLevel(playerid, GetPlayerDrunkLevel(playerid) + 2000);
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,1,1,1,1,1);
GameTextForPlayer(playerid,"~W~Drunk Mode Is ~g~On!",3000,5);
SendClientMessage(playerid, 0xFF641AFF, "SERVER: Type /drunk off to Stop being Drunk.");
SetPlayerHealth(playerid, pHealth =+ 20);
return 1;
}
Re: number of arguments does not match definition -
jamesbond007 - 21.02.2010
Quote:
|
Originally Posted by VonLeeuwen
https://sampwiki.blast.hk/wiki/GetPlayerHealth
Two parameters, you used one:
'GetPlayerHealth(playerid)'
Make it like this:
pawn Код:
if(strcmp("/drunk", cmdtext, true, 9) == 0) { new pHealth; GetPlayerHealth(playerid, pHealth); SetPlayerDrunkLevel(playerid, GetPlayerDrunkLevel(playerid) + 2000); SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER); ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,1,1,1,1,1); GameTextForPlayer(playerid,"~W~Drunk Mode Is ~g~On!",3000,5); SendClientMessage(playerid, 0xFF641AFF, "SERVER: Type /drunk off to Stop being Drunk."); SetPlayerHealth(playerid, pHealth =+ 20); return 1; }
|
C:\Users\Max\Documents\Server\gamemodes\lvgangwar. pwn(1082) : warning 213: tag mismatch
C:\Users\Max\Documents\Server\gamemodes\lvgangwar. pwn(108

: error 029: invalid expression, assumed zero
C:\Users\Max\Documents\Server\gamemodes\lvgangwar. pwn(108

: warning 215: expression has no effect
C:\Users\Max\Documents\Server\gamemodes\lvgangwar. pwn(108

: error 001: expected token: ";", but found ")"
C:\Users\Max\Documents\Server\gamemodes\lvgangwar. pwn(108

: error 029: invalid expression, assumed zero
C:\Users\Max\Documents\Server\gamemodes\lvgangwar. pwn(108

: fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
Re: number of arguments does not match definition -
jamesbond007 - 21.02.2010
no body knows? everyone is lazy? bump
Re: number of arguments does not match definition -
Donny_k - 21.02.2010
Quote:
|
Originally Posted by jamesbond007
no body knows? everyone is lazy? bump
|
How about you stop being "lazy" and look on the Wiki.
Re: number of arguments does not match definition -
jamesbond007 - 21.02.2010
Quote:
|
Originally Posted by Donny
Quote:
|
Originally Posted by jamesbond007
no body knows? everyone is lazy? bump
|
How about you stop being "lazy" and look on the Wiki.
|
wiki doesnt say much about this...
Re: number of arguments does not match definition -
Donny_k - 21.02.2010
It has an example on the page, what more do you want ?
Compare the variables and function usage with yours, you should see the difference.
Re: number of arguments does not match definition -
jamesbond007 - 22.02.2010
i dont want it like its on wiki whati m trying to do is when a person types /drunk and clicks the left mouse button to drink so his health goes up by around 30 percent i dont know whats your problem dude. i have errors on both lines wtf is tag mismatch its suppose to be working why doesnt it
Re: number of arguments does not match definition -
MisterTickle - 22.02.2010
Код:
if(strcmp("/drunk", cmdtext, true, 9) == 0)
{
new Float:pHealth; // You had to define this as a float - That was the tag mismatch error
GetPlayerHealth(playerid, pHealth);
SetPlayerDrunkLevel(playerid, GetPlayerDrunkLevel(playerid) + 2000);
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,1,1,1,1,1);
GameTextForPlayer(playerid,"~W~Drunk Mode Is ~g~On!",3000,5);
SendClientMessage(playerid, 0xFF641AFF, "SERVER: Type /drunk off to Stop being Drunk.");
SetPlayerHealth(playerid, pHealth + 20); // not sure what the =+ was for but this works fine
return 1;
}
return 0; // Has to move this over a space due to loose indentation warning
}
Re: number of arguments does not match definition -
Donny_k - 22.02.2010
Quote:
|
Originally Posted by jamesbond007
i dont want it like its on wiki whati m trying to do is when a person types /drunk and clicks the left mouse button to drink so his health goes up by around 30 percent i dont know whats your problem dude. i have errors on both lines wtf is tag mismatch its suppose to be working why doesnt it
|
You missed my point, you call people lazy but you are too lazy to open the manual and do a little research into what "tag mismatch" means. You shoud of like I said compared the variables in your code to the code on the Wiki, the Wiki one has a "Float:" tag and your doesn't hence the mismatch.
Also I have no problem dude, it's all good but put a little more effort in before you start calling people lazy and breaking rules (bumping before twelve hours has passed).
Re: number of arguments does not match definition -
jamesbond007 - 22.02.2010
Quote:
|
Originally Posted by MisterTickle
Код:
if(strcmp("/drunk", cmdtext, true, 9) == 0)
{
new Float:pHealth; // You had to define this as a float - That was the tag mismatch error
GetPlayerHealth(playerid, pHealth);
SetPlayerDrunkLevel(playerid, GetPlayerDrunkLevel(playerid) + 2000);
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,1,1,1,1,1);
GameTextForPlayer(playerid,"~W~Drunk Mode Is ~g~On!",3000,5);
SendClientMessage(playerid, 0xFF641AFF, "SERVER: Type /drunk off to Stop being Drunk.");
SetPlayerHealth(playerid, pHealth + 20); // not sure what the =+ was for but this works fine
return 1;
}
return 0; // Has to move this over a space due to loose indentation warning
}
|
thanks just what with the two return?
Re: number of arguments does not match definition -
MisterTickle - 23.02.2010
From my understanding Return 0; is always at the end of onplayercommandtext, Return 1; will close off each of your commands so it doesn't do some clusterfuck and keeps them seperate - In non complicated scripting terms.