Please help with player chat{Not Fixed Yet Plz Help} - Printable Version
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+---- Thread: Please help with player chat{Not Fixed Yet Plz Help} (
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Please help with player chat{Not Fixed Yet Plz Help} -
Keeboo13 - 21.02.2010
how do i make it so people cant talk to each other if there far away...
Re: PLease help with player chat -
[HiC]TheKiller - 21.02.2010
Use a IsPlayerInRangeOfPoint check =].
Re: PLease help with player chat -
Keeboo13 - 21.02.2010
okay ill try
Re: PLease help with player chat -
Keeboo13 - 21.02.2010
dude how do i supose to do it
Re: Please help with player chat{Not Fixed Yet Plz Help} -
Keeboo13 - 21.02.2010
help anyone can help
Re: Please help with player chat{Not Fixed Yet Plz Help} -
Born2die - 21.02.2010
Quote:
Originally Posted by Keeboo13
help anyone can help
|
www.******.com . It's the first result that pops...
https://sampwiki.blast.hk/wiki/IsPlayerInRangeOfPoint
Re: Please help with player chat{Not Fixed Yet Plz Help} -
Keeboo13 - 21.02.2010
onwiki it says this
Код:
if(!strcmp("/stadium",cmdtext))
{
if(IsPlayerInRangeOfPoint(playerid, 7.0, 2695.6880, -1704.6300, 11.8438))
{
SendClientMessage(playerid,0xFFFFFFFF,"You are near the Stadium entrance!");
}
return 1;
}
and this
Код:
Parameters:
(playerid, Float:range, Float:x, Float:y, Float:z)
playerid The ID of the player you want to check the point range of.
Float:range The furthest distance the player can be to be in range.
Float:x The X coordinate of the point to check the range to.
Float:y The Y coordinate of the point to check the range to.
Float:z The Z coordinate of the point to check the range to.
Returns 1 if the player is in range of the point, otherwise 0.
i dont understand that
Re: Please help with player chat{Not Fixed Yet Plz Help} -
kLx - 21.02.2010
pawn Код:
new textt[ 128 ], name[24];
GetPlayerName( playerid, name, 24 );
format( textt, 128, "%s sako: %s", name, text );
new
pos[ 2 ];
GetPlayerPos( playerid, pos[ 0 ], pos[ 1 ], pos[ 2 ] );
for (new t = 1; t < GetMaxPlayers( ); t++)
{
if( IsPlayerInRangeOfPoint( t, 15.0, pos[ 0 ], pos[ 1 ], pos[ 2 ] )
{
SendClientMessage( t, 0xB4B5B7FF, textt );
}
}
return 0;
Add this to your
pawn Код:
public OnPlayerText(playerid, text[])
Untested, should work anyway.