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Checkpoints... - Printable Version

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Checkpoints... - MummyKillerSLO - 20.02.2010

Hello!

Is there any way to make checkpoints (cylinder) float?


Re: Checkpoints... - dice7 - 20.02.2010

only SetPlayerCheckpoint and SetPlayerRaceCheckpoint


Re: Checkpoints... - LuxurioN™ - 20.02.2010

See 'checkpoint' search results in SA-MP WIKI. And, read tutorials of SetPlayerCheckpoint!


Re: Checkpoints... - MummyKillerSLO - 20.02.2010

Thanks, but can they be on air?


Re: Checkpoints... - VonLeeuwen - 20.02.2010

https://sampwiki.blast.hk/wiki/SetPlayerCheckpoint

Increase Z-coordinates to make it higher.


Re: Checkpoints... - MummyKillerSLO - 20.02.2010

If I increase Z coordinate of checkpoint, the 'cylinder' will stay on ground, just the 'trigger' will more up...
Is there any way to put cylinder on air (floating)?


Re: Checkpoints... - Born2die - 20.02.2010

Quote:
Originally Posted by MummyKillerSLO
If I increase Z coordinate of checkpoint, the 'cylinder' will stay on ground, just the 'trigger' will more up...
Is there any way to put cylinder on air (floating)?
No, checkpoints can't float.


Re: Checkpoints... - MummyKillerSLO - 20.02.2010

OK, Thanks.

EDIT: Erm... Can they be on streamed objects?


Re: Checkpoints... - Fedee! - 20.02.2010

Quote:
Originally Posted by MummyKillerSLO
OK, Thanks.

EDIT: Erm... Can they be on streamed objects?
Maybe you can use the circles ones..