Checkpoints... - Printable Version
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Checkpoints... -
MummyKillerSLO - 20.02.2010
Hello!
Is there any way to make checkpoints (cylinder) float?
Re: Checkpoints... -
dice7 - 20.02.2010
only SetPlayerCheckpoint and SetPlayerRaceCheckpoint
Re: Checkpoints... -
LuxurioN™ - 20.02.2010
See '
checkpoint' search results in SA-MP WIKI. And, read tutorials of
SetPlayerCheckpoint!
Re: Checkpoints... -
MummyKillerSLO - 20.02.2010
Thanks, but can they be on air?
Re: Checkpoints... -
VonLeeuwen - 20.02.2010
https://sampwiki.blast.hk/wiki/SetPlayerCheckpoint
Increase Z-coordinates to make it higher.
Re: Checkpoints... -
MummyKillerSLO - 20.02.2010
If I increase Z coordinate of checkpoint, the 'cylinder' will stay on ground, just the 'trigger' will more up...

Is there any way to put cylinder on air (floating)?
Re: Checkpoints... -
Born2die - 20.02.2010
Quote:
Originally Posted by MummyKillerSLO
If I increase Z coordinate of checkpoint, the 'cylinder' will stay on ground, just the 'trigger' will more up... 
Is there any way to put cylinder on air (floating)?
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No, checkpoints can't float.
Re: Checkpoints... -
MummyKillerSLO - 20.02.2010
OK, Thanks.
EDIT: Erm... Can they be on streamed objects?
Re: Checkpoints... -
Fedee! - 20.02.2010
Quote:
Originally Posted by MummyKillerSLO
OK, Thanks.
EDIT: Erm... Can they be on streamed objects? 
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Maybe you can use the circles ones..