Read File vehicle spawns - Printable Version
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Read File vehicle spawns -
Rizard - 18.02.2010
Hi,
After searching big time throughout the the forum I found the single player vehicle spawns.
Problem
Well, the data is rough, and by rough I mean - unordered or not for pawno to understand.
IS there any (scripting) way to
load this data into pawno the right way? so pawno will understand it are vehicle spawns?
(in other words 'converting into : Createvehicle(...))
DATA EXAMPLE:
Код:
-166.004 101.329.999 18.792 314.16 -1 -1 -1
-319.395 96.256.097 187.813 314.16 478 -1 -1
I've spotted some gamemodes with files like carspawns.cfg (lot's of vehicle data in it).
I asume then there is A WAY, but pls help me out wich one! (is the best)
Grts Riz
Re: Read File vehicle spawns -
Rizard - 18.02.2010
10 hours + and no answers? shizzle is this the wrong place to post this?
other words: PLEASE HELP!
Grts Riz
Re: Read File vehicle spawns -
dice7 - 18.02.2010
Check the grandlarc example
Re: Read File vehicle spawns -
Rizard - 18.02.2010
Meaning the gamemode and take spawns from there?
is it to hard to do this then? or not even possible?
EDIT: wait, I just read something 'bout convertffs or something - I'm gonna look it up
EDIT2: to bad, my data seems to be 2 rough for convertffs
TYVM dice7, I was enoyed and didn't see clearly
, your simple answer saved me this time xD
Grtz Riz
PS: What I want for christmass; 'demand < than supply (answers)'