if(strcmp(cmd, "/giverank", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /giverank [playerid/PartOfName] [Number(1-8)]");
return 1;
}
new id = ReturnUser(tmp);
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 9 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " SERVER: Faction has only 1-8 ranks."); return 1; }
if (PlayerInfo[playerid][pLeader] >= 1 || PlayerInfo[playerid][pRank] >= 6)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pRank] = level;
if(PlayerInfo[id][pRank] = 0)
{
format(string, sizeof(string), " You have been fired from SAPD by %s", sendername);
SendClientMessage(para1, COLOR_RED, string);
}
else if(PlayerInfo[id][pRank] = 1)
{
format(string, sizeof(string), " You have been promoted to SAPD Cadet by %s", sendername);
SendClientMessage(para1, COLOR_GREEN_MSG, string);
}
else if(PlayerInfo[id][pRank] = 2)
{
format(string, sizeof(string), " You have been promoted to SAPD Officer by %s", sendername);
SendClientMessage(para1, COLOR_GREEN_MSG, string);
}
else if(PlayerInfo[id][pRank] = 3)
{
format(string, sizeof(string), " You have been promoted to SAPD Senior Officer by %s", sendername);
SendClientMessage(para1, COLOR_GREEN_MSG, string);
}
else if(PlayerInfo[id][pRank] = 4)
{
format(string, sizeof(string), " You have been promoted to SAPD Sergeant by %s", sendername);
SendClientMessage(para1, COLOR_GREEN_MSG, string);
}
else if(PlayerInfo[id][pRank] = 5)
{
format(string, sizeof(string), " You have been promoted to SAPD Lieutenant by %s", sendername);
SendClientMessage(para1, COLOR_GREEN_MSG, string);
}
else if(PlayerInfo[id][pRank] = 6)
{
format(string, sizeof(string), " You have been promoted to SAPD Captain by %s", sendername);
SendClientMessage(para1, COLOR_GREEN_MSG, string);
}
else if(PlayerInfo[id][pRank] = 7)
{
format(string, sizeof(string), " You have been promoted to SAPD Deputy Chief by %s", sendername);
SendClientMessage(para1, COLOR_GREEN_MSG, string);
}
else if(PlayerInfo[id][pRank] = 8)
{
format(string, sizeof(string), " You have been promoted to SAPD Chief by %s", sendername);
SendClientMessage(para1, COLOR_GREEN_MSG, string);
}
if(PlayerInfo[id][pRank] = 0)
{
format(string, sizeof(string), " You have fired %s from SAPD.", giveplayer,level);
SendClientMessage(playerid, COLOR_RED, string);
}
else if(PlayerInfo[id][pRank] = 1)
{
format(string, sizeof(string), " You have promoted %s to SAPD Cadet.", giveplayer,level);
SendClientMessage(playerid, COLOR_GREEN_MSG, string);
}
else if(PlayerInfo[id][pRank] = 2)
{
format(string, sizeof(string), " You have promoted %s to SAPD Officer.", giveplayer,level);
SendClientMessage(playerid, COLOR_GREEN_MSG, string);
}
else if(PlayerInfo[id][pRank] = 3)
{
format(string, sizeof(string), " You have promoted %s to SAPD Senior Officer.", giveplayer,level);
SendClientMessage(playerid, COLOR_GREEN_MSG, string);
}
else if(PlayerInfo[id][pRank] = 4)
{
format(string, sizeof(string), " You have promoted %s to SAPD Sergeant.", giveplayer,level);
SendClientMessage(playerid, COLOR_GREEN_MSG, string);
}
else if(PlayerInfo[id][pRank] = 5)
{
format(string, sizeof(string), " You have promoted %s to SAPD Lieutenant.", giveplayer,level);
SendClientMessage(playerid, COLOR_GREEN_MSG, string);
}
else if(PlayerInfo[id][pRank] = 6)
{
format(string, sizeof(string), " You have promoted %s to SAPD Captain.", giveplayer,level);
SendClientMessage(playerid, COLOR_GREEN_MSG, string);
}
else if(PlayerInfo[id][pRank] = 7)
{
format(string, sizeof(string), " You have promoted %s to SAPD Deputy Chief.", giveplayer,level);
SendClientMessage(playerid, COLOR_GREEN_MSG, string);
}
else if(PlayerInfo[id][pRank] = 8)
{
format(string, sizeof(string), " You have promoted %s to SAPD Chief.", giveplayer,level);
SendClientMessage(playerid, COLOR_GREEN_MSG, string);
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command(Leaders Only)!");
}
}
return 1;
}
if(PlayerInfo[id][pRank] = 0)
if(PlayerInfo[id][pRank] == 0)
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Originally Posted by [HiC
TheKiller ]
That code wouldn't even compile without errors. pawn Код:
pawn Код:
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